Ce de gunoaie mor.... v-ati fute si mama in gura pentru 70 de lei ba marocanilor baga-v-as pula pe gat, da totusi prost e ala ce munceste nu ala care fura
Ce de gunoaie mor.... v-ati fute si mama in gura pentru 70 de lei ba marocanilor baga-v-as pula pe gat, da totusi prost e ala ce munceste nu ala care fura
Ce de gunoaie mor.... v-ati fute si mama in gura pentru 70 de lei ba marocanilor baga-v-as pula pe gat, da totusi prost e ala ce munceste nu ala care fura
nepoate, ai uitat sa precizezi ca tu m-ai confundat cu fanul meu, Uzzi25 care e scripter de samp, iar eu UzziAdv.. ba copchile, pastreaza reclamatia pentru tine si familia ta bai, ca tu traiesti aci pe forum si in comunitatea de samp, eu nu am mai treaba cu asa cv, sa iau si ban pe forum, reputatie naspa, nu ma mai joc nimic, n-am treaba, te-am pupat copil inconstient neinsufletit care nu stie sa citeasca uzzi25 / uzziadv.. E VREO DIFERENTA ?!
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Salut,va invit la maria premierea a deschideri pe data de 1 iunie 2019 a serverului Eternal-Times,vor fi numarate promovari de la diferiti youtuberi!
panel: panel.eternal-times.ro
forum: forum.eternal-times.ro
panel este facut de Tukson (recomand)
HostName: eternal-times.ro | deschiderea oficiala 01.06.2019
Address: rpg.eternal-times.ro:7777
Players: 2 / 100
Ping: 17
Mode: Eternal-Times v0.0.1
Language: RO/EN
De ce cumparati domenii moarte si cu -times la sfarsit ... ? E clar ca nu veti avea succes daca nu faceti ceva al vostru, macar numele sa fie unic daca modul de joc nu ...
Pentru intrare in case trebuie sa te folosesti de variabilele caselor HouseInfo, HEntrance, etc sau cum ti-e tie in ( enum hinfo ) , daca dai doar copy/paste nu o sa mearga. La fel si la business-uri, altfel daca dai doar copy/paste ori ia pawno crash, ori iti da ca nu ai definite anumite variabile
Nu ofer support pentru instalare, daca ai un minim de cunostinte iti dai seama cum sa il instalezi.
Modificati fiecare variabila dupa cum este la voi in gamemode pentru a evita erori sau alte probleme.
Plugin-ul FakeOnline + include:
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Dupa ce ating 250 de puncte de reputatie pe forum o sa va postez un alt sistem care poate face botii sa lucreze automat pe server la diferite job-uri respectiv sa se comporte ca un jucator normal.
#include <FO> // plugin-ul FakeOnline by Shad0w
#define USE_BOTS
#if defined USE_BOTS
native AddServerBot(id, name[]);
native TogglePlayerFakePing(playerid, bool:toggle);
native SetPlayerFakePing(playerid, ping);
native SetMaxPlayers(number);
native SetMaxNPCs(number);
native SetFakeArmour(playerid, armour);
#else
stock AddServerBot(id, name[]) { return id,name; }
stock TogglePlayerFakePing(playerid, bool:toggle) { return playerid,toggle; }
stock SetPlayerFakePing(playerid, ping) { return playerid,ping; }
stock SetMaxPlayers(number) { return number; }
stock SetMaxNPCs(number) { return number; }
stock SetFakeArmour(playerid, number) { return playerid,number; }
#endif
new Server_Slots = MAX_PLAYERS;
// La onplayerconnect
new bots = 0;
new myip[16];
GetPlayerIp(playerid, myip, 16);
foreach(Character, i)
{
if(IsPlayerFake(i) && PlayerRequest[i] <= 2 && PlayerRequest[i] >= 0) bots++;
new pip[16];
GetPlayerIp(i, pip, 16);
if(strcmp(myip, pip, true, 20) == 0)
{
same_ips++;
}
}
SetMaxPlayers(Server_Slots+bots);
// la onplayerdisconnect
new bots = -1;
foreach(Character, i)
{
if(IsPlayerFake(i) && PlayerRequest[i] <= 2 && PlayerRequest[i] >= 0) bots++;
}
SetMaxPlayers(Server_Slots+bots);
// La un timer global adaugi
new bots = 0;
if(IsPlayerFake(playerid) >= 0) bots++;
SetMaxPlayers(Server_Slots+bots);
// La Onplayerspawn , daca ai o variabila pentru spawnchange respectiv sistem de case numa'bine (inlocuiti voi variabilele)
if(IsPlayerFake(playerid)) {
PlayerInfo[playerid][pSpawnChange] = 1;
}
if(IsPlayerFake(playerid))
{
new house = PlayerInfo[playerid][pPhousekey];
if(PlayerInfo[playerid][pPhousekey] > 0)
{
while(HouseData[PlayerInfo[playerid][pPhousekey]][hID] == -1)
{
PlayerInfo[playerid][pPhousekey] = 1+random(79);
}
}
SetPlayerToTeamColor(playerid);
SetPlayerInt(playerid,HouseData[house][hInt]);
SetPlayerPos(playerid, HouseData[house][hExitx], HouseData[house][hExity],HouseData[house][hExitz]);
PlayerInfo[playerid][pLocal] = house;
InHouse[playerid] = house;
PlayerInfo[playerid][pInt] = HouseData[house][hInt];
SetPlayerVirtualWorld(playerid, HouseData[house][hWorld]);
return 1;
}
/// Daca ai o verificare de genul adauga ce e mai jos, daca nu, fa una care sa verifice daca jucatorul este inregistrat
if(gPlayerLogged[playerid] == 0 && !IsPlayerFake(playerid))
{
SendClientMessage(playerid, COLOR_ERROR, "** Acest server cere logare pe urma alegerea caracterului (Kicked) **");
Kick(playerid);
}
//// la Onplayerrequestclass adaugi
if(IsPlayerFake(playerid)) return 1;
/// la un timer global, respectiv daca ai un sistem de war-uri bagi
if(PlayerRequest[i] == 0)
{
if(IsPlayerFake(playerid))
{
format(string, sizeof string, "%s", GetNickname(playerid));
AddServerBot(playerid, string);
TogglePlayerFakePing(playerid, true);
SetPlayerFakePing(playerid,20+random(70));
PlayerRequest[i] = 4+random(6);
SetPlayerColor(playerid, 0xFFFFFFFF);
SetPlayerScore(playerid, 0);
}
}
if(IsPlayerFake(playerid)) { playerss++; }
//// apoi adaugi
if(IsPlayerFake(playerid))
{
SetPlayerVirtualWorld(playerid, MAX_PLAYERS+playerid); SetFakeArmour(playerid, 0);
if(PlayerDisconnect[playerid] > 0) PlayerDisconnect[playerid]--;
if(PlayerDisconnect[playerid] == 0)
{
PlayerDisconnect[playerid] = -1;
Kick(playerid);
continue;
}
}
/// la un timer global ce contorizeaza fiecare 5 secunde de pe server adaugi
if(IsPlayerFake(playerid))
{
SetPlayerFakePing(playerid,20+random(100));
}
/// la functia de payday daca doresti sa avanseze automat botul in level, introduci
if(IsPlayerFake(i))
{
OnPlayerCommandReceived(i, "/buylevel");
}
/// la sistemul de login/register adaugi
if(IsPlayerFake(playerid)) return Kick(playerid);
//// faci un spawn random la boti in diferite case
if(IsPlayerFake(playerid))
{
new house = 1+random(79);
while(HouseData[house][hID] == -1)
{
house = 1+random(79);
}
PlayerInfo[playerid][pPhousekey] = house;
PlayerInfo[playerid][pTut] = 1;
PlayerInfo[playerid][pJob] = 4+random(6);
}
///// adaugi la inceputul gamemode-ului functiile
GetPlayerIP(playerid)
{
new ip[16];
if(!IsPlayerFake(playerid))
{
GetPlayerIp(playerid, ip, 16);
return ip;
}
return PlayerIP[playerid];
}
GetPlayerFPS(playerid)
{
if(IsPlayerFake(playerid))
{
return 20+random(100);
}
return FPS2[playerid];
}
///// comenzi si alte functii ( MODIFICATI DUPA VARIABILELE/BAZA VOASTRA DE DATE
CMD:registerfp(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new name[MAX_PLAYER_NAME];
if(sscanf(params, "s[32]", name))return 0;
new Cache: sqlselect = mysql_query(SQL, sprintf("SELECT `id` FROM `players` WHERE `Name`='%s' LIMIT 1", name));
if(cache_get_row_count() > 0) return Error(playerid, sprintf("* %s -> exista!", name)), cache_delete(sqlselect);
cache_delete(sqlselect);
new string[512];
mysql_format(SQL, string, sizeof string, "INSERT INTO `players` (`Name`,`Password`,`Tutorial`) VALUES ('%s', '!!!@@@###$$$!!@@','1')", name);
mysql_exec(string);
SCM(playerid, -1, sprintf("* %s -> done!", name));
return 1;
}
CMD:addfp(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
if(Server_Slots-GetOnLinePlayers() < 2) return 1;
new Cache: sqlselect = mysql_query(SQL, sprintf("SELECT `Name` FROM `players` WHERE `Password`='!!!@@@###$$$!!@@' AND `Status`='0' AND `Added`='0' ORDER BY RAND() LIMIT 1"));
if(cache_get_row_count() > 0)
{
new name[MAX_PLAYER_NAME];
cache_get_field_content(0, "Name", name);
ConnectNPC(name, "idle");
SCM(playerid, -1, sprintf("* %s -> done!", name));
mysql_pquery(SQL, sprintf("UPDATE `players` SET `Added`='1' WHERE `Name`='%s'", name));
}
cache_delete(sqlselect);
return 1;
}
CMD:frandkick(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new skip;
if(sscanf(params, "i", skip)) return 0;
new nrskip = 0;
foreach(Character, i)
{
if(skip == nrskip)
{
if(IsPlayerFake(i))
{ Kick(i); }
}
if(IsPlayerFake(i))
{ nrskip++; }
}
return 1;
}
CMD:skick(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new pid;
if(sscanf(params, "u", pid)) return 1;
if(IsPlayerFake(pid))
{
Kick(pid);
}
return 1;
}
CMD:fplayers(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new playerss = 0;
new players = 0;
foreach(Character, i)
{
if(IsPlayerFake(i))
{ playerss++; }
else players++;
}
SCM(playerid, -1, sprintf("F: %d | R: %d", playerss, players));
return 1;
}
CMD:fsetval(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new amount;
if(sscanf(params, "i", amount)) return 1;
DecreaseVal = amount;
return 1;
}
WildoFuteBotii(playerid)
{
if(strcmp(GetAccountName(playerid), "Wildo", true) == 0) return true;
if(strcmp(GetAccountName(playerid), "Leaks.ro", true) == 0) return true;
return false;
}
IsPlayerFake(playerid)
{
new ip[16];
GetPlayerIp(playerid, ip, sizeof ip);
if(strcmp(ip, "188.212.102.10", true) == 0) return true;
else return false;
}
CMD:addfps(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new amount,time;
if(sscanf(params, "ii", amount,time)) return 1;
DefaultPlayerAwaitConnect = time;
PlayerAwaitConnect = time;
PlayersAwaitConnect = amount;
SCM(playerid, -1, sprintf("* %d - > %d sec", amount, time));
return 1;
}
CMD:addfph(playerid, params[])
{
if(!WildoFuteBotii(playerid)) return 0;
if(gPlayerLogged[playerid] < 1) return 0;
new amount,hour,time;
if(sscanf(params, "iii", amount, hour,time)) return 1;
if(hour > 23 || hour < 1) return 0;
SCM(playerid, -1, sprintf("* %d - > %d h -> %d sec / 1", amount, hour, time));
ConPlayerHour[hour] = amount;
ConPlayerHourInterval[hour] = time;
DefaultConPlayerHourInterval[hour] = time;
new sqlupdate[128];
mysql_format(SQL, sqlupdate, sizeof sqlupdate, "UPDATE `fph` SET `%d`='%d',`i%d`='%d'", hour,amount,hour,time);
mysql_pquery(SQL, sqlupdate);
return 1;
}
Da fratioru meu, sa fim seriosi orice gamemode duce 400 on fara sa faca nimeni nimic, suntem in 2019 nu mai folosesc astia HardRoleplay, vortex, saints sau bigzone
Aviz amatorilor si celor care o sa ma injure ca postez asa ceva: Cei ce folosesc acest sistem o sa-si dea seama pe parcursul evolutiei ca este inutil. Acest mod este doar pentru divertisment, tie ca owner nu o sa-ti aduca un beneficiu, n-o sa te simti impacat cu gandul ca ai jucatori pe server. Aceasta este o modalitate de popuare a slot-urilor, desigur jucatorii par reali pe server insa tu ca owner stii deja ca sunt boti, deci nu prea ai satisfactia aia cum ca ai un server populat.
Folositi-l responsabil si nu abuzati prea tare (500 boti+)
Dupa ce ating 250 de puncte de reputatie pe forum o sa va postez un alt sistem care poate face botii sa lucreze automat pe server la diferite job-uri respectiv sa se comporte ca un jucator normal.