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NoPulseJrrs

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Everything posted by NoPulseJrrs

  1. nu mere loginu.. nu zice ca trb sa zica sa astept 3 secunde si dupa ma logheaza..
  2. Am inlocuit functia cmd_park(playerid, ""); cu asta. Command_ReProcess(playerid, "/park", false);
  3. Username: NoPulseJrrs Problema întălnită: Problema la Ds Detalii despre problemă: Atunci cand dau /buycar imi arata textdrawu de buycar/test drive si in rest ecranu negru. daca apas tab se vede prin tab doar masina si daca dau iara tab full negru iara. Ce ai încercat să faci înainte să postezi?: toate posibile si neposibile.. Cod sursă (recomandat pastebin.com) : https://pastebin.com/R0fCJv2H Alte detalii: Intr-un fel asa arata... https://imgur.com/a/smJlpuw
  4. il am.. ca il facui eu.. de salvat il salveaza da il da la stat da nuj dc.. server log.. [16:05:06] [debug] Run time error 4: "Array index out of bounds" [16:05:06] [debug] Accessing element at negative index -324 [16:05:06] [debug] AMX backtrace: [16:05:06] [debug] #0 0018ce88 in ?? (0) from gmm.amx [16:05:06] [debug] #1 001866f8 in public @_yCv (0, 60485188, 0) from gmm.amx [16:05:06] [debug] #2 001866a4 in public @yC_v (0, 60485188, 0, 0) from gmm.amx [16:05:06] [debug] #3 native CallRemoteFunction () from samp03svr [16:05:06] [debug] #4 000372bc in ?? (0, 60485176, 0) from gmm.amx [16:05:06] [debug] #5 00036b00 in ?? (0, 60485176) from gmm.amx [16:05:06] [debug] #6 000294cc in public OnPlayerCommandText (0, 60485176) from gmm.amx
  5. acm o sa fac asta + nu imi salveaza garaju.. si am dat /* *\ la buygarage sellgarage ca il facui in mod cand cumperi casa sa dai upgrade sa iti iei si garaju..
  6. de cum vad am bagat aceasta functie inlocu lui cmd_park(playerid, ""); Command_ReProcess(playerid, "/park", false); si acm nu merge /v si nu imi arata interioru la garaj...
  7. Nu era Command_ReProcess(playerid, "/CMD:park", false); ?
  8. eo nu le am ma ajutii tu.. asta e comanda mea: CMD:park(playerid, params[]) { new car = GetPlayerVehicleID(playerid); if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "Nu esti in vehiculul tau."); if(GetVehicles(playerid) == 0) return SendClientMessage(playerid, COLOR_GREY, "Nu ai un vehicul personal!"); if(PersonalCar(playerid) == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu esti in unul dintre vehiculele tale personale!"); if(GetPlayerState(playerid) != 2) return SCM(playerid, COLOR_LGREEN, "* Trebuie sa fii la volan pentru a putea folosi aceasta comanda!"); new idd = PersonalCar(playerid); new Float: vhp; GetVehicleHealth(car, vhp); if(vhp < 800) return SendClientMessage(playerid, COLOR_GREY, "Nu poti parca masina cand are sub 800 'viata'!"); if(PlayerToPoint(150.0, playerid, 1716.9065,-1902.4526,13.5661)) return SCM(playerid, -1, "Nu poti parca o masina in jurul spawn-ului."); new Float:x, Float:y, Float:z, Float:a; CheckVehicle(CarInfo[idd][Spawned]); saveTuning(playerid, CarInfo[idd][Spawned]); GetVehiclePos(car, x, y, z); GetVehicleZAngle(car, a); CarInfo[idd][cVirtual] = 0; if(GetPVarInt(playerid, "inGarage") != 0) { if(garage_slot(playerid, 0) == -1) x = 481.85, y = -405.426, z = 2758.0046; else if(garage_slot(playerid, 1) == -1) x = 481.85, y = -410.9, z = 2758.0046; else if(garage_slot(playerid, 2) == -1) x = 481.85, y = -416.301, z = 2758.0046; else if(garage_slot(playerid, 3) == -1) x = 481.85, y = -421.104, z = 2758.0046; else if(garage_slot(playerid, 4) == -1) x = 481.85, y = -425.924, z = 2758.0046; else if(garage_slot(playerid, 5) == -1) x = 493.998, y = -405.426, z = 2758.0046; else if(garage_slot(playerid, 6) == -1) x = 493.998, y = -410.9, z = 2758.0046; else if(garage_slot(playerid, 7) == -1) x = 493.998, y = -416.301, z = 2758.0046; else if(garage_slot(playerid, ???? == -1) x = 493.998, y = -421.104, z = 2758.0046; else if(garage_slot(playerid, 9) == -1) x = 493.998, y = -425.924, z = 2758.0046; if(x == 481.85) a = -131.1600; if(x == 493.998) a = 131.1600; CarInfo[idd][cVirtual] = GetPVarInt(playerid, "inGarage"); SCM(playerid, COLOR_GRAD3, "Your vehicle was parked in the garage."); } CarInfo[idd][cLocationx] = x; CarInfo[idd][cLocationy] = y; CarInfo[idd][cLocationz] = z; CarInfo[idd][cAngle] = a; VehicleOwned[CarInfo[idd][Spawned]] = 0; VehicleSQL[CarInfo[idd][Spawned]] = 0; DestroyVehicle(car); if(CarInfo[idd][cNeon] != 0) { DestroyDynamicObject(neon[0][CarInfo[idd][Spawned]]); DestroyDynamicObject(neon[1][CarInfo[idd][Spawned]]); neon[0][CarInfo[idd][Spawned]] = 0; neon[1][CarInfo[idd][Spawned]] = 0; } if(strlen(CarInfo[idd][cText]) >= 3) { DestroyDynamicObject(nameobject[CarInfo[idd][Spawned]]); } CarInfo[idd][Spawned] = CreateVehicleEx(CarInfo[idd][cModel],CarInfo[idd][cLocationx],CarInfo[idd][cLocationy],CarInfo[idd][cLocationz],CarInfo[idd][cAngle],CarInfo[idd][cColorOne],CarInfo[idd][cColorTwo],-1); SetVehicleVirtualWorld(CarInfo[idd][Spawned], CarInfo[idd][cVirtual]); VehicleOwned[CarInfo[idd][Spawned]] = CarInfo[idd][Spawned]; VehicleSQL[CarInfo[idd][Spawned]] = idd; if(CarInfo[idd][cNeon] != 0) { new h = CarInfo[idd][Spawned]; if(CarInfo[idd][cNeon] == 1) { neon[0][h] = CreateDynamicObject(18648,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18648,0,0,0,0,0,0); } else if(CarInfo[idd][cNeon] == 2) { neon[0][h] = CreateDynamicObject(18649,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18649,0,0,0,0,0,0); } else if(CarInfo[idd][cNeon] == 3) { neon[0][h] = CreateDynamicObject(18650,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18650,0,0,0,0,0,0); } else if(CarInfo[idd][cNeon] == 4) { neon[0][h] = CreateDynamicObject(18652,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18652,0,0,0,0,0,0); } else if(CarInfo[idd][cNeon] == 5) { neon[0][h] = CreateDynamicObject(18651,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18651,0,0,0,0,0,0); } else if(CarInfo[idd][cNeon] == 6) { neon[0][h] = CreateDynamicObject(18647,0,0,0,0,0,0); neon[1][h] = CreateDynamicObject(18647,0,0,0,0,0,0); } AttachDynamicObjectToVehicle(neon[0][h], h, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(neon[1][h], h, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } attach_vip_text(idd); SetTunning(idd); SetVehicleNumberPlate(CarInfo[idd][Spawned], CarInfo[idd][cLicense]); saveCar(idd); new Float: Pos[3]; GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); CarInfo[idd][cLastPos][0] = Pos[0]; CarInfo[idd][cLastPos][1] = Pos[1]; CarInfo[idd][cLastPos][2] = Pos[2]; return 1; }
  9. adica comanda de park car CMD:park (playerid, params) aia no?
  10. YCMD folosesc.. cum fac sa nu mai am erroarea cmd_park pls..
  11. Username: NoPulseJrrs Problema întălnită: Problema la include-ul garage a lui EdisonTuts Detalii despre problemă: Atunci cand dau compilare la gamemode imi da eroare de la cmd_park.. si nu stiu sa o fac. Ce ai încercat să faci înainte să postezi?: toate posibile si neposibile.. Cod sursă (recomandat pastebin.com) : https://pastebin.com/1NCKMdJU Alte detalii: Mersi.
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