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Kedoo

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  1. Like
    Kedoo reacted to Leonard in [REZOLVAT] Ce gamemode sa incep pentru un edit ?   
    Eureka v2.0
  2. Like
    Kedoo got a reaction from SmockxD in [REZOLVAT] Ce gamemode sa incep pentru un edit ?   
    saints sau eureka v2, fara burned sau bigzone
  3. Upvote
    Kedoo got a reaction from Dani3l. in USERPANEL - WCODE #9   
    saru mana tuksy
  4. Haha
    Kedoo got a reaction from Dani3l. in [DELETED]Burned NO BUGS | Sisteme noi | Big edit   
    Daca o luam asa toate gm-urile de pe net sunt big edit ?
  5. Haha
    Kedoo got a reaction from Dani3l. in t/c   
    @Matt @Leonard pls warn lu stefan si reborn
  6. Like
    Kedoo got a reaction from L0K3D in Eureka RPG v0.2   
    NU MAI FOLOSITI BIGZONE!!!!!!!!!!!!!!!! FOLOSITI EUREKA
  7. Like
    Kedoo got a reaction from StefanAdv in T/C   
    rip gmuri samp
  8. Like
    Kedoo got a reaction from Yeed in RebordAdv si server-ul lui fantoma   
    sa fakut singur boss
  9. Like
    Kedoo got a reaction from Octavian in GameMode Eureka RPG | Bun pentru edit.   
    Username: Kedoo
    Nume gamemode: Eureka
    Creator (sau editor): L0K3D
    Poze/Video în care prezinÅ£i modul de joc:  || https://imgur.com/a/xko3s
    Link Virustotal: https://www.virustotal.com/en/file/6082e34c9a0d506eeaa57c4d0091f492af78894fcfb9cb6b320979f0774f968c/analysis/1498937627/
    Link download: This is the hidden content, please Sign In or Sign Up
    Alte precizări: Bun pentru edit.
  10. Haha
    Kedoo got a reaction from Matt in [CHAPTER II] Afirmatia Nabilor - "evolution"   
    regret ca am vazut asta
  11. Like
    Kedoo got a reaction from Leonard in [Project] RedForce - 2019   
    sunt deja boss
  12. Like
    Kedoo got a reaction from Leonard in [Project] RedForce - 2019   
    salut cum pot sa devin beta tester
  13. Wow
    Kedoo reacted to Leonard in [Project] RedForce - 2019   
    > Version 0.0.1
    > Adaugat un sistem de register/login cu filtru de parole [litera mare, litera mica, cifra]. (+ etapele basic) > Adaugat un sistem de DMV dinamic > Adaugat un sistem de Administratori > Adaugat un sistem de Server Variables dinamic - comenzi disponibile: /svars | /editsvar | /addsvar > Adaugat un sistem de Reports - comenzi disponibile: /report | /reports | /ar | /cr | /rc | /rmute > Adaugat un sistem de helperi - comenzi disponibile: /n(ewbie) | /nquestions | /nget | /nskip | /ndelete | /nreport | /hduty | /ncurrent | /nmute > Adaugate functiile Engine si Fuel > Adaugat un speedometru clasic > Adaugat sistemul de bani (+ scoasa limita de bani pe care o poti avea in banca) > Adaugate cateva textdrawuri pentru FPS, Tickuri, Interogari neprocesate, Logo, etc... > Adaugat sistemul de Payday > Adaugat sistemul de Level > Adaugat sistemul de ban - comenzi disponibile: /ban | /unban  
    > Version 0.0.2
    > Adaugat sistemul de joburi dinamice - comenzi disponibile: /addjob | /editjob | /jobs | /getjob | /quitjob | /work | /jobstats > Adaugat sistemul de case - comenzi disponibile: /housemenu | /rentroom | /unrentroom > Adaugata comanda /spawnchange > Adaugat sistemul de dealership - comenzi disponibile: /buycar > Adaugat sistemul de vehicule personale - comenzi disponibile: /cars (/v) | /carcolor | /swapcolors | /park > Adaugat sistemul de GPS dinamic - comenzi disponibile: /addlocation | /editlocation | /gps > Adaugat sistemul de Restart - comenzi disponibile: /restart | /cancelrestart  
    > Video: 
     
    > Imagini


  14. Like
    Kedoo reacted to Leonard in Personal Garages System !   
    AlexxAdv sau RebornAdv il faceau mai bine decat tine, sa stii.
  15. Like
    Kedoo got a reaction from alexC in Tutorial - Sublime text 3 in Discord   
    meh
  16. Like
    Kedoo got a reaction from L0K3D in GameMode Eureka RPG | Bun pentru edit.   
    Username: Kedoo
    Nume gamemode: Eureka
    Creator (sau editor): L0K3D
    Poze/Video în care prezinÅ£i modul de joc:  || https://imgur.com/a/xko3s
    Link Virustotal: https://www.virustotal.com/en/file/6082e34c9a0d506eeaa57c4d0091f492af78894fcfb9cb6b320979f0774f968c/analysis/1498937627/
    Link download: This is the hidden content, please Sign In or Sign Up
    Alte precizări: Bun pentru edit.
  17. Like
    Kedoo got a reaction from StefanAdv123 in [DELETED]Gamemode By StefanAdv! (From 0)   
    super
  18. Haha
    Kedoo reacted to Filip in recrutez - scripter (no proiect)   
    parca erai scripter
  19. Upvote
    Kedoo got a reaction from Leonard in Gamemode progress   
    frumoos leooo
  20. Upvote
    Kedoo got a reaction from Leonard in Vand Gamemode SA:MP   
    Recomand
  21. Upvote
    Kedoo got a reaction from Syntetick in vand cont t4p   
    rekomand 
     
     
     
    ai psot
  22. Upvote
    Kedoo reacted to LAW in [DELETED]150 CONTURI STEAM ( LEAKS.RO )   

    This is the hidden content, please Sign In or Sign Up UN PLUS UNU IMI TINE DE FOAME
  23. Upvote
    Kedoo reacted to Zooky in [Include] Treasure Hunt   
    Pentru a rula acest "include", va va trebui y_hooks si y_timers. (https://leaks.ro/index.php?/topic/84-ysi-includes-versiune-402-ultima-versiune/)
    Daca vreti sa afisati si zona unde s-a spawnat, folositi include-ul: http://forum.sa-mp.c...ead.php?t=27598
     
    Codul nu a fost testat, a fost doar compilat si nu a avut erori.
    Daca gasiti bug-uri sau aveti probleme, lasati un comentariu si poate va ajuta un scripter care se uita peste topicul asta!
    Daca nu, o sa va raspund eu. Cred..
     
    Am adaugat un singur premiu in shop-ul treasure. Daca vreti voi mai multe, le adaugati voi.
    Variabilele pentru bani, level si punctele treasure sunt niste variabile temporare. Voi trebuie sa le inlocuiti cu variabilele voastre de level / bani / puncte.
     
    Pentru a modifica anumite chestii, puteti sa schimbati valorile sub "Configurari". Si aveti grija la dialog-ul pe care l-am definit. Posibil ca voi sa aveti deja un dialog cu id-ul 0.
    Daca aveti probleme cu spawnarea obiectului la primul start de server, mutati ce e sub hook OnGamemodeInit in public OnGamemodeInit.
    Oricum nu va recomand sa folositi y_hooks daca nu aveti un gamemode modular (pe mai multe fisiere), deci cel mai ok e sa includeti codul asta in proiectul vostru.
    #include <YSI\y_hooks> #include <YSI\y_timers> #define COLOR_DARK_BLUE 0x43AACCFF #define DIALOG_TREASURE_CHEST 0 forward SpawnQuestObject(); /* Configurari */ #define MAX_TREASURE_POINTS 70 #define MIN_TREASURE_POINTS 10 #define MAX_TREASURE_MONEY 200000 #define MIN_TREASURE_MONEY 50000 #define LOCATIONS 1 /* !! Numarul de aici trebuie sa fie EGAL cu totalul locatiilor adaugate de tine. In cazul "default", este setat pe 1 pt ca e o singura locatie. !! */ #define PICKUP_SPAWN_TIME 30 //Timpul in care se spawneaza un obiect. (In minute) #define PICKUP_DESPAWN_TIME 60 //Timpul in care se despawneaza un obiect. (In minute) /* ----------- */ new Float: random_pickups[LOCATIONS][3] = { {0.0000, 0.0000, 0.0000} }; new p_treasure_points[MAX_PLAYERS], p_level[MAX_PLAYERS], p_money[MAX_PLAYERS], pickup_id, pickup_spawned = false, Timer: pickup_timer; hook OnGameModeInit() { SpawnQuestObject(); //Spawnam obiectul pentru prima oara. return 1; } hook OnPlayerConnect(playerid) { p_treasure_points[playerid] = 0; p_level[playerid] = 1; p_money[playerid] = 0; return 1; } CMD:treasureshop(playerid) { new header[128]; format(header, sizeof(header), "Treasure points: {43AACC}%d", p_treasure_points[playerid]); ShowPlayerDialog(playerid, DIALOG_TREASURE_CHEST, DIALOG_STYLE_TABLIST_HEADERS, header, "Item\tPoints\t\nLevel up\t30 treasure points", "Buy", "Exit"); return 1; } timer OnPickupSpawn[PICKUP_SPAWN_TIME * 60000]() SpawnQuestObject(); timer OnPickupDespawn[PICKUP_DESPAWN_TIME * 60000]() { if(IsValidDynamicPickup(pickup_id) && pickup_spawned) { SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF} Obiectul nu a fost gasit."); SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF} Un obiect nou va fi spawnat in aproximativ 30 de minute."); DestroyDynamicPickup(pickup_id); pickup_id = 0; pickup_spawned = false; stop pickup_timer; defer OnPickupSpawn(); } } public OnPlayerPickUpDynamicPickup(playerid, pickupid) { if(pickupid == pickup_id) { new string[256], p_name[MAX_PLAYER_NAME], points = random(MAX_TREASURE_POINTS - MIN_TREASURE_POINTS) + MIN_TREASURE_POINTS, money = random(MAX_TREASURE_MONEY - MIN_TREASURE_MONEY) + MIN_TREASURE_MONEY; GetPlayerName(playerid, p_name, sizeof(p_name)); format(string, sizeof(string), "(Treasure Hunt) {FFFFFF}Un obiect ascuns a fost gasit de catre %s. Acesta a primit un premiu special in valoare de %d treasure points.", p_name, points); //Posibil sa nu incapa pe un rand, nu am vrut sa va dau si functia cu linii mai multe cu acelasi string. SendClientMessageToAll(COLOR_DARK_BLUE, string); SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF}Un alt obiect va fi spawnat in aproximativ 30 minute."); format(string, sizeof(string), "(Treasure Hunt) {FFFFFF}Ai primit drept rasplata %d treasure Points + %s$.", points, FormatNumber(money)); SendClientMessage(playerid, COLOR_DARK_BLUE, string); p_money[playerid] += money; p_treasure_points[playerid] += points; GivePlayerMoney(playerid, money); DestroyDynamicPickup(pickupid); pickup_id = 0; pickup_spawned = false; stop OnPickupDespawn(); defer OnPickupSpawn(); } return 1; } public SpawnQuestObject() { new rand = random(sizeof(random_pickups)); pickup_id = CreateDynamicPickup(1247, 1, random_pickups[rand][0], random_pickups[rand][1], random_pickups[rand][2]); pickup_spawned = true; SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF} Un obiect a fost spawnat!"); SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF} Daca acest obiect nu va fi gasit intr-un interval de 60 minute, serverul va spawna alt obiect."); // Daca folosesi zones.inc (formateaza tu textul cum trebuie) // SendClientMessageToAll(COLOR_DARK_BLUE, "(Treasure Hunt) {FFFFFF} Hint: Obiectul se afla in zona X"); pickup_timer = defer OnPickupDespawn(); return 1; } hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case DIALOG_TREASURE_CHEST: { if(response) { switch(listitem) { case 0: //Level up (30 puncte) { if(p_treasure_points[playerid] < 30) return SendClientMessage(playerid, COLOR_DARK_BLUE, "(Treasure Shop) {FFFFFF} You don't have 30 treasuer points."); p_treasure_points[playerid] -= 30; p_level[playerid]++; SetPlayerScore(playerid, p_level[playerid]); SendClientMessage(playerid, COLOR_DARK_BLUE, "(Treasure Shop) {FFFFFF} You have leveled up!"); } } } } } return 1; } // Nu mai stiu a facut stock-ul asta, dar creditele sunt ale lui. stock FormatNumber(number) { new numOfPeriods = 0, tmp = number; new str[32]; while(tmp > 1000) { tmp = floatround(tmp / 1000, floatround_floor), ++numOfPeriods; } valstr(str, number); new slen = strlen(str); for(new i = 1; i != numOfPeriods + 1; ++i) { strins(str, ",", slen - 3*i); } return str; }  Credite: Ksenon.
     
     
  24. Upvote
    Kedoo reacted to Scriptery in [Include] Treasure Hunt   
    NumberFormat e facut de str marian..
  25. Upvote
    Kedoo reacted to Un4m3d in [Include] Treasure Hunt   
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