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Exa

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Posts posted by Exa

  1. Salut sa:mp am si eu o problema la toate masinile si motocicletele se baga 2 neon dar la nrg vreau sa fie doar unu si nu pot am incercat cu if(model == 522) cu switch(car) {

     case 522:

    Si am pus acolo 1 neon dar nu merge, ma poate ajuta cineva?

    Poftim codu

    function AttachNeon(carid) {
        if(CarInfo[carid][cNeon] == 0)
            return true;

        new vehicleid = CarInfo[carid][Spawned];
        switch(CarInfo[carid][cNeon]) {
            case 1: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
            }
            case 2: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
            }
            case 3: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
            }
            case 4: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
            }
            case 5: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
            }
            case 6: {
                NeonObj[0][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
                NeonObj[1][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);                    
            }
        }
        AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
        AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
        return true;
    }

  2. Salut grup am si eu o intrebare cum as putea sa distrug doar IsActor[0] fara sa afecteze IsActor[1]?

    function Timer1sec() {
        foreach(Player, playerid) {
             if(IsActor[0] == 1) {
                if(IsPlayerInRangeOfPoint(playerid,10, -372.3956,-1458.6648,25.7209)) {
                    if(GetPlayerVirtualWorld(playerid) == playerid+1) {
                        new Float:playerHP, Float:PlayerAngle;
                        GetPlayerFacingAngle(playerid, PlayerAngle);
                        GetPlayerHealth(playerid, playerHP);
                        SetActorFacingAngle(MyActor[playerid], PlayerAngle + 180);
                        SetPlayerHealthEx(playerid, playerHP-10);
                    }
                }
            }
             if(ISActor[1] == 1) {
                if(IsPlayerInRangeOfPoint(playerid,10, -372.3956,-1458.6648,25.7209)) {
                    if(GetPlayerVirtualWorld(playerid) == playerid+1) {
                        new Float:playerHP, Float:PlayerAngle;
                        GetPlayerFacingAngle(playerid, PlayerAngle);
                        GetPlayerHealth(playerid, playerHP);
                        SetActorFacingAngle(MyActor[playerid], PlayerAngle + 180);
                        SetPlayerHealthEx(playerid, playerHP-10);
                    }
                }
            }
        }
    }

    ca nu stiu cum sa fac ca sa distrug doar IsActor[0] fara sa afectez IsActor[1] stiu doar cum sa distrug tot timerul dar nu si pe bucati as putea sa fac 2 timere dar o sa fie lag ca vreau sa adaug mai multe in timer, mersi pentru atenti!

    Sa aveti un paste fericit!

  3. 1 hour ago, wien said:

    Vere, de ce naiba l-ai posta tu? Oricum apreciez ca ai pastrat creditele, si aproximativ toate bug-uriile sunt rezolvate, doar alea la crate si la stopwork.

    Oricum, totusi de  ce l-ai posta tu x2?

    EDIT: Acum am vazut pe ce forum sunt, scuze =]]]

    Ce bug este la stopwork?

  4. Salut grup am si eu o problema la Clan Vehicles cand cumpar masina la server totul e bine mai fac un clan cumpar tot e bine dau restart si vand o masina si cumpar iar una si imi da eroarea asta:

    Error ID: 1062, Eroare: Duplicate entry '9' for key 'PRIMARY'
    Callback: 
    gQuery: INSERT INTO `clan_vehicles` (ID, Model, LocationX, LocationY, LocationZ, Angle, Clan, Rank) VALUES ('9', '463', '-178.319', '1106.037', '19.742', '57.127', '2', '1')

    COD INSERT_CLAN_VEHICLES: https://pastebin.com/SktkhFzH

    Am incercat sa schimb query din asta szQuery[256] in asta gQuery[0] = EOS; s

    si tot nu merge

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