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AndreYs

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Posts posted by AndreYs

  1. //Salutare Leaks.ro
    v1
    //Sa va prezint ce are acest Gamemode este un edit (big-zone)
    //Mai jos o sa vedeti ce am Adaugat in acest Gamemode
    //A fost adaugat un mapping pe Ciliad
    //Adaugata comanda /banall
    //Spawnul a fost schimbat si adaugate ceteva obiecte de craciun
    //Am adaugat niste actori la spawn care dau niste detali despre server!
    // A fost adaugata comanda /unmute!
    //Am sters bonusul pe care il primeai dupa tutorial
    //A fost adaugat un mapping la LSPD
    // DMV-UL a fost mutat in Los Santos
    // Acum toate joburile sunt traduse in limba romana [/jobs]
    // Sistem de anti-cheat nou, care face fata cate-va hack-uri.
    // Am rescris comanda /admins
    // Cateva Comenzi traduse in Romana!
    // Comanda /spawncar a fost stearsa, aceasta a fost refacuta, acesta acum este [/vspawn].
    // Acum nu m-ai ai voie sa sanctionezi admini mai mari in grad decat tine !
    // Am Modificat comanda [/fpk]
    // Comanda /aclear a fost modificata !
    // Am adaugat la comanda /agl sa poti sa dati toate licentele!
    //Daca sanctionezi un admin m-ai mare decat tine, admin 7+, vei primi aw(AdminWarn) sau chiar Admin 0
    //A fost modificata comanda /createbiz!
    //A fost schimbata comanda /createhouse!
    //Am adaugat comanda /askin!
    //Adaugata comanda /bonus!
    //A fost adaugata comanda /acover de la admin 5+!
    // Am mutat dmv-ul  in Los Santos unde este si spawnul!
    //Rezolvat bugul de la /sethelper
    //Adaugata comanda /setppo  (nu era)
    //Adaugata comanda /givepp  (nu era)
    //Adaugata comanda /givelevel (Nu era)
    //Am adaugat comanda /killme cu care te poti sinucide.
    //Am sters niste copaci de la spawn.
    //Schimbate camerele de la logare.
    //Am modificat tutorialu
    //Am adaugat comanda /kickall de la admin 6+.
    //Am adaugat comanda /updates.
    //Am modificat public OnPlayerCommandPerformed(playerid, cmdtext[], success)
    //Am adaugat comanda /payday
    //Am adaugat un club pe ciliad
    //Am adaugat comanda /buyparachute
    //Am adaugat /setaw si /removeaw de la admin 6+
    //A fost adaugata comanda /desync
    //Am adaugat sistem de RADAR pentru politisti /startradar & /stopradar
    //Adaugata comanda /arearepair cu care se poate da repair tuturor playerilor pe o anumita raza.

    v2
    //Rezolvat bugul de la DS
    //Am adaugat comanda /crash
    //Am adaugat o animatie la actori de la spawn
    //Am sters comanda /banall
    //Am adaugat pentru COP urmatoarele comenzi : /wanted1 /wanted2 /wanted3 /wanted4 /wanted5 /wanted6 si /tlist [ Wanted List + Ticket List ]
    //Am adaugat un Quest de craciun
    //Am sters mappingul de pe chiliad
    //A fost adaugat un sistem de Telegondola porneste din LS si ajunge pana pe ciliad.
    //Am Modificat /helpers

    v3
    //Adaugat /friends !
    //Adaugat Protectie la gamemode !
    //Rezolvat un bug la Payday !
    //Adaugat /createhouse /edit !
    //Adaugat Textdraw la  !
    //Spawn nou +dmv aveti informatii la spawn  !
    //Schimabata comanda /o
    //Schimbat Spawn + Update la el..
    //New mapping ls.
    //Scos /hshop.
    //Update Lspd /Taxi/Primarie/Banca/Spawn civil.
    //Adaugata Primaria LS.
    //New Textdra
    //3D-uri noii Spawn civil. *update,incepator.
    //Comanda ban/kick new.
    //Comenzile:ban/kick sunt cu protectie.
    //Systeme new.
    //Bug Fixed.
    //Am barat protectia sqlinjection pentru ca afecteaza system de clan insa am adaugat una noua si mai buna sasa functioneaza totul perfect.
    //Am adaugat 3 Sulatnuri lspd.
    //Biciclete la noul Jail.
    //Masini,Biciclete,Motoare Spawn civil.
    //etc.
    //Adugate Sisteme Premium
    //Modifcat Sistemul Register Login
    //Modificat Tutorialul

    Va rog fara hate!

  2. La 14.04.2019 la 8:49, Mariusik a spus:

    Tutorial de instalare: strlib.inc se va pune in PAWNO -> includes, bots.pwn si bots.amx se pun in folderul filterscripts, iar in server.cfg la linia filterscripts adaugati bots.

    Comenzile folosite in joc: /addplayer - adaugi in bot, botkick - dai kick la un bot, randombotkick - dai randoom la un bot kick.

    Nu ofer suport pentru acest sistem, toate drepturile ii revin lui RW Robi! 

     

    Virustotal:

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    FAIN

     

  3. Acum 18 ore, AlbastrelBA a spus:

    Am postat acest status update pe forumul B-Hood, fratia eterna de serpi dar a fost sters. Am decis sa va fac public si voua niste informatii mai 'ascunse' publicului pe care le-am adunat din toata experienta mea de admin 2 pe server.

    In primul rand sa incepem cu staff-ul incapabil. Ok, toate bune si frumoase, apar multi pe panel, avem staff. Totusi, nu e chiar asa. Haideti sa va dezvalui cum poti ajunge helper pe server si sa avansezi la admin.
    Pentru helper, in mare parte ai nevoie de 'bulan'. ERA RPG alias 'Tata ERA' pe numele lui de scena s-a obisnuit sa aleaga jucatori pentru staff-ul lui pe live-uri. Intrebarea mea vine acum: unde ati mai vazut pe un server cu atatia jucatori (raman tot la parerea mea ca unii sunt fake) sa se aleaga helperi pe live doar ca sa se stranga donatii, urmaritori si subscriberi? Asta doar ca sa iasa in castig cu ceva ERA care 'depune' foarte mult efort cu functia de admin 6.
    S-au intamplat si alte lucruri mai interesante, cum ar fi sa se aleaga 4 aplicatii intr-un notepad si sa dea la random.org numerele pentru a alege o singura aplicatie. Sau cum ar fi ca cel care a cumparat un cont sau a avut sute de sanctiuni sau a mai fost in staff sa ia functie iar voi cei care va chinuiti ca prostii sa faceti criteriile pentru a fi alesi nu aveti o sansa.
    Mai sunt si cazuri in care junior Alexander mai alege helperi cand mai are si el loc de ERA sau cand isi aduce aminte ca are o functie pe server.
    Sa trecem la promovari. Cum da Raduq up? Pai sigur ca-l doare in pl si da up-uri fara sa gandeasca. Nu conteaza daca helperul sau adminul respectiv are o sanctiune sau ceva, el da up doar atunci cand vede ca esti un disperat fara viata si ai peste 1500 de jucatori ajutati. Daca stam sa intram in detalii, sunt multi din staff care au o luna de cand au luat helper si au ajuns admini.

    Scofield, ti-a venit si tie randul. Te crezi smecher ca 'm-ai facut de ras' cu niste poze pe grupul de staff cand ceream ajutor pentru comenzile de admin? :)) Asa e frate, am cerut si eu cand aveam o zi de admin ca sa nu ajung ca tine sa mor admin 1. Se pare ca nu l-ai putut impresiona pe Raduq cu romanul tau ca sa-ti dea up. Data viitoare sa nu te mai legi de mine ochei: https://imgur.com/a/pPZI49Z
    Cand era jucator parlit, imi cerea contul si averea sa fie cineva pe server: https://prnt.sc/nc9il4  // https://prnt.sc/nc9ir7

    Sa nu uitam si de Siemens, adminul care a fost scos pe 3/3 apoi dupa 2 zile a fost bagat ca helper 1. Vreti sa stiti si cum a facut acest truc magic? Aici aveti tutorialul: https://youtu.be/PeXmkCKAZVY

    Dovezi? Tu mai vrei sa intrii iar in staff? Pai pisicule, stai cuminte, uite dovezi aici: https://imgur.com/cmNm1bA Sa nu uitam cine a vrut sa iasa IonutNVM de la lider https://imgur.com/WFaHFEC In legatura cu favorizarile: https://imgur.com/t933ECk Sa nu uitam ce ziceai de Alexander: https://imgur.com/VwCOoUq Ia vezi, cum ai luat tu admin 2?: https://imgur.com/riY1DYB Si nu ma lua cu basini ca sunt editate, acum fac video cu ele, usor pisicule, ca te iau de urechile alea si te agat in gard. Blais, mare om, aduceti l in staff. 

    In al doilea rand sa vorbim despre server ca si mod de joc. Modul de joc este unul bun, nu am ce zice doar ca este prost optimizat. Raduq avea mereu raspunsul ori de cate ori pica serverul: 'Iar dau astia in noi cu flood'. Asa e ca ai un scripter care uita ca este pe o comunitate si are o responsabilitate.
    Acum sa va cer parerea voastra, unde ati mai vazut ca un fondator sa il faca de ras pe scripter si sa-si modifice goal-ul de donatii doar pentru a face bani? Nu vi se pare ceva ciudat? 
    Pe vremea cand eram admin, primeam report-uri de la jucatorii care au intrat pe clickbait-ul lui Raduq si sa intrebe daca se cauta scripter.
    Pai e frumos mane sa facem asa doar pentru niste donatii sa ne platim scoala de soferi pe care tot am picat-o de 2 ori? A fost si atunci momentul cand ai uitat sa mai platesti host-ul de la site. Pai unde sunt banii aia ai tai?

    Cam asta e serverul fratiei. Multi joaca doar pentru bonusuri si ca se fac bani rapid dar va zic ca nu se merita.

     

     Este totul foarte adevrat am fost in staff si am patit tot la fel ca tine.

     

  4. La 21.03.2019 la 13:28, Salon a spus:

    gg

  5. La 01.11.2018 la 1:20, KeNNy a spus:
    • Username: KeNNy
    • Creator (sau editor): KeNNy
    • Poze/Video în care prezinți tema / script-ul: https://imgur.com/a/V2LSf9X
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      Am postat-o, deoarece am fost "avertizat" ca imi voi avea tema pe net de catre un copil, asa ca am zis ca mai bine o postez eu ???? 
      Nu e cine stie ce, cateva elemente de baza schimbate. 
      Ti-am spus @LolyAdv sa ai grija la cine dai acces full, imi pare rau. 

      Cum v-am obisnuit, tema poate sa aiba cateva buguri, nu dau mura-n gura, faceti si voi ceva, re. 

    s

  6. La 26.11.2018 la 0:56, BOMBARDIER a spus:
    • Username: BOMBARDIER
    • Nume gamemode: X-PLAY / HGAME [ provine din bigzone ] 
    • Creator (sau editor): BOMBARDIER
    • Poze/Video în care prezinți modul de joc: cautati pe youtube sau mai bine testati-l si o sa vedeti cate sisteme are.
    • Link Virustotalhttps://www.virustotal.com/gui/url/4c5e92777578f8b8d7dfdecc5af29a4d14269d50415c9c6b1d52c461f25230a4/detection
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    • Alte precizări: Tin sa spun ca nu prea am lucrat prea curat in el, gamemode-ul are foarte multe sisteme, daca o sa va ocupati de el, va zic eu ca o sa va iese ceva ( ultima data cand am lucrat in el a fost prin 2017-2018 ) nu prea este optimizat, tine 150 - 200 de jucatori lejer la 120 tick-uri daca nu ma insel ( nu i-am facut un test ) nu prea am fost interesat atunci cand am facut promo deoarece mergea foarte bine.. mai multe detalii va las sa-l vedeti voi. ( in caz ca doriti o sa vin cu un edit la el, sa-l optimizez si problemele spuse de voi aici ). motiv postare: lucrez la un alt gamemode mai bine de 1 an si ceva, cel actual dupa rpg.hgame.ro

    wq

  7. La 12.01.2019 la 7:16, s0nyx a spus:

    gg

  8. La 11.04.2019 la 6:48, AleksandruAdv a spus:

    Salut, gamemode-ul a fost conceput pe numele New-Times, am inceput de la Bugged RPG V0.2 just mysql.

    Gamemode-ul a fost modificat astfel:

    // UPDATES 1:

    1. Modificat sistem-ul de mysql.
    2. Adaugate diferite culori pentru a da un aspect frumos server-ului.
    3. Adaugate diferite functii : VehicleName, VehicleSave, AssetSave, SaveData, sVar, etc..
    4. Adaugate comenzile urmatoare pentru admini: /closestcar(pt a testa ceva),
    5. Adaugate comenzile /vmodel, /vcolor, /vmove, /flymode, /pm.
    6. Acum daca ai admin, te teleporteaza la maker-ul setat din Map.
    7. Adaugat un speedometer.
    8. Adaugate comenzile /svars & /setsvars,  comanda /me pentru rp(eventual).
    9. Adaugat sistem de Experienta, daca ai exp necesara, se da automat lvlup.
    10.Adaugat sistem de restart.
    11.Comanda /set, Items: Health, Armour, Money, Skin, Interior, VirtualWorld, Experience, Level
    12.Adaugate comenzile /listassets, /serverstats, /a, /announce2, /stats, /anno.
    13.Adaugat sistem de stats.
    14.Adaugat sistem dynamic de factiuni: /createfaction & /editfaction (se salveaza in db.), lipsesc comenzile;
    15. Adaugate diferite textdraw-uri cu numele serverului / playerului etc..

    UPDATES 2:

    1.Adaugat sistem de report, /report - pe dialog -> /cr name/playerid <Motiv>.
    2.Adaugata comanda /aduty pentru a folosi diferite comenzi de admin, (ex: /spawn).
    3.Adaugata factiunea Politia Romana -> HQ-UL acesteia (fID = 1).
    4.Scoasa comanda /editfaction, deoarece mi se parea aiurea, nu-si are locul momentan.
    5.Aduse mici optimizari gamemode-ului.
    6.Adaugat sistem-ul de licente, momentan este doar de masini.
    7.Adaugat un sistem de examen.
    8.Adaugat un DMV, racepoint-uri scurte momentan, dar e 100% functional, daca iesi din masina e fail.
    9.Adaugata optiunea <CarLic> in /set.
    10.Adaugat sistem-ul de licenta Gun. (/buylicenses), in LS, contraversat rpg.new-times.ro
    11.Adaugata comanda /licenses, pentru a-ti vedea licentele.
    12.Adaugate masinile factiuni Politiei Romana / barele / portile.
    13.Adaugate cate-va dialoguri pentru factiune Politia Romana.
    14.Adaugata optiunea /set <GunLic> <hour>.
    15.Adaugata functia SendRadioMessage.

    (Q): De ce am adaugat SendRadioMessage?
    (A): -> Next Update -> Faction commands.

     

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    Poze:

     

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    sa vad

  9. La 13.07.2018 la 3:43, Kramppers a spus:

     

    • Username: Kramppers

     

    Creator (sau editor): Eu

     

    Poze/Video în care prezinţi tema / script-ul: N-am

     

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    Alte precizări: Nu

     

     

  10. La 09.03.2019 la 13:30, iAlecsAdv a spus:
    • Username: iAlecsAdv
    • Nume gamemode: Burned BIG EDIT 75% B-HOOD (optimizat)
    • Creator (sau editor): Edison - Creator, iAlecsAdv - Editor
    • Poze/Video în care prezinți modul de joc: https://imgur.com/a/tWc8rM1 - am omis multe lucruri de prezentat.. mai era si un job unic si un sistem belea de prin LS pe care va las sa il gasiti, duel system , bitcoin system, etc..
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    • Alte precizări: Sper sa va placa sunt zeci de sisteme unice prin el de nici eu nu mai stiu de ele, 2 insule facute de mine ca nhaa sunt si mapper, si inclusiv un spring quest cu checkpoint-uri, babe si flori :)) o sa ma bag sa incep un gm de la 0 si sa caut o comunitate pe care sa fiu scripter ❤️ va pwp si sper sa aveti multi playeri pe server cu acest gamemode frumix, va dau si panel full-compatibil!

    gggggggggggggggg

  11. La 09.04.2018 la 6:50, WiNKs a spus:

     

    • Username: WiNKs

     

    Creator (sau editor): Keba

     

    Poze/Video în care prezinÅ£i index-ul: 

     

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    Alte precizări: Am sarit peste index-ul #4 deoarece nu-l mai am, trebuie sa astept sa mi-l dea keba ????

     

     

  12. La 04.09.2018 la 3:32, keba a spus:

     

  13. La 10.02.2019 la 13:02, RobyBVG a spus:

    Username: RobyBVG
    Creator (sau editor): Eu
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    Alte precizări: nimic.

     

     

  14. La 24.12.2018 la 5:33, MoeT a spus:

    !!!!!!NU FOLOSESC ANTIVIRUS

    Salutari astazi vreau sa va postez GameMode-ul Booter, acest gamemode a tinut sv-ul cu 150+ playeri in 170 tick-uri (deci e optimizat)

    Mai multe gasiti in GameMode, nu este nimic UNIC este un BluMix modificat + optimizat de mine putin.

    Am rezolvat cateva buguri care erau pe server la sistemul de NewBie / Report + altele

    Mai trebuie sa rezolvati comanda /factions si in rest gm-ul este tipla.

    Este si un sistem de quest pe server trebuie sa colectezi 25 de cadouri care se afla la casele 1-25!

    MAI MULTE MODIFICARI GASITI LA DESCHIDEREA GM-ULUI S-AU LA COMANDA /UPDATES

     

    sa vad

  15. La 26.06.2018 la 5:56, Filip a spus:

    Username: Filip.
    Nume gamemode: Diverse-RolePlay
    Creator (sau editor): Codeblockz
    Poze/Video în care prezinţi modul de joc: nu am
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    Update list:

    
    [*]Added ingame UCP.
    [*]Totally redone, optimized, menu-based inventory for players, houses.
    [*]Added /v lights as an alternative to the Fire key.
    [*]Wrote 'PData' library for automated saving and loading of strings, floats and integers. Requires no MySQL knowledge. Optimized edition. *Unused since I'm now scripting alone.*
    [*]Added Tagging system for factions and admins, /tag. Supports: Fonts, Font Size, Bold, Color, Pos/Angle.
    [*]Added Silencers and /silencer for Colt M1911s.
    [*]Major optimizations.
    [*]Business and house saving re-written, optimized to be over 3000x faster.
    [*]Converted /v spawn to a dialog menu instead of /v spawn (1-3).
    [*]Many bug fixes/typo fixes.
    [*]/v radio works for all vehicles now instead of just personal cars.
    [*]Rewrote ban system to check for IP, Username AND SA:MP's gpci, making it extremely hard to ban-evade.
    [*]Fixed toy system.
    [*]Commands /call, /sms, /contacts and /(h)angup have been added for easier interactions with phone calls.
    [*]Replaced reloading text with a progress bar.
    [*]Added RemoveInvItem(playerid,itemid,amt,slot).
    [*]Added the ability to change the material of house and biz objects.
    [*]Added progress bar to gas stations.
    [*]Added per-layer material resetting to object editing in houses and bizzes.
    [*]Added Boombox as an inventory-based item, any player over 24 TLS can get a boombox.
    [*]Added /lights to houses.
    [*]Added Furniture Rights to businesses and house.
    [*]Added /door.
    [*]Added a textdraw to the loading screen.
    [*]Added multiple chatlines to the chat-types that were missing it.
    [*]Added /togb, /ajail(shortcut to adminjail), etc.
    [*]Added the ability to put ciggy in ur hand, mouth, etc.
    [*]Added /biz setexit and /biz setcp (for setting the buy-stuff-checkpoint)
    [*]Added /biz bareswitch, to switch to an empty interior and build from scratch.
    [*]Added /carsign for cops
    [*]Added corpse system
    [*]Added shots fired warning for cops. Silenced guns and houses/bizzes excluded.
    [*]Added tons of utility functions.
    [*]Added /v corpse to take corpses out of your vehicles trunk.
    [*]Added /lockdoor for /door.
    [*]Changed the reset material and material-layer system to stream objects on reset.
    [*]Made it so there are 3 IC days per 1 day IRL.
    [*]Added /unsethduty to force helpers off-duty.
    [*]Now the selected material-layer you're editing is high-lighted red.
    [*]Made it so the "H" key runs /door.
    [*]Added /house lookout to see who's outside your house door, moves your camera.
    [*]/hack now tells the admin if the player is health-hacking so the admin doesn't have to manually check if their HP changed.
    [*]Added /house bank/deposit/withdraw and /biz bank/deposit/withdraw for money storage.
    [*]You must be near a safe to access bizz/house safe/bank.
    [*]Added /house plantsafe for convenience.
    [*]Made it so regular users can use Pay N' Spray, however they have limited uses that regenerate.
    [*]Made house/biz safes require a combo to open them. When unlocked anyone can access the funds/items.
    [*]Made /house plantsafe work with Furniture Rights.
    [*]Converted /house and /biz setcombo to /safe setcombo, works with both businesses and houses.
    [*]Added /safe [lock/unlock], when a player who doesn't own the house enters an incorrect combo it notifies the house owner.
    [*]Added drive-thrus that close at night.
    [*]Modified /house [usage] and /biz [usage] to be-able to fit all the commands.
    [*]Moved all RECENT and NEW Textdraws to a separate location. (better organization)
    [*]Added the ability to pawn cellphones and watches at the hardware store, just like in the original script. #tbt 2009.
    [*]Added debit/cash payment method option to stores.
    [*]Added cheat protection from NPC control hacks.
    [*]Added speed traps
    [*]Added /lights for house lights.
    [*]Added DMV and SAN News to /locations
    [*]Added car bombs for factions to order.
    [*]Added wire transferring. (w/ anti money farm)
    [*]Added GPDID to prevent client-dialog manipulation.
    [*]New, better, optimized MDC for police.
    [*]Added /propose, /divorce.
    [*]You can't despawn a vehicle when a corpse is inside.
    [*]Added /searchtrunk, everyone can search open trunks - but not take from them. You are notified if there is a corpse in the trunk.
    [*]Made it so anyone can remove a corpse from a vehicle while the trunk's opened.
    [*]Corpses now only cleanup if they aren't being actively used in roleplay.
    [*]When a corpse has been left in a car for too long it occasionally prints in purple to new players the follow: ***A foul odour can be smelt emitting from the 'VehName'
    [*]/factionbonus now saves and loads.
    [*]Added boat dealership.
    [*]Added boat dealership to /locations.
    [*]Redid the wheel-selection menu for cars, now uses textdraws.
    [*]Added business inventories.
    [*]Completely refactored and optimized how house-inventories are handled by the gamemode.
    [*]Cops can now drop/store non-weapon/non-ammo items.
    [*]Added the option to Pawn MP3 players at the hardware shop. (Cellphones and Watches can of course still be pawned.)
    [*]Added house rentals "/house [rentfee/rentlist/rentto/unrent]"
    [*]Right Mouse Button now stops your current animation as a shortcut to /stopanim.
    [*]/house interior is now totally bug free.
    [*]Completely re-wrote the registration system, it now caches applications to for any-time approval regardless of whether or not the player is online.
    [*]Business names and slogans, faction names too - are now properly 'escaped' to allow for apostrophes again without causing the database grief.
    [*]Guns no longer linger on your back when you store them in a vehicle.
    [*]Fixed some issues with registration and MySQL malforming data when an online-players app is accepted.
    [*]Fixed incorrect pricing on /createhouse
    [*]Changed 'Position in queue' in pending-app info to 'Applications pending'.
    [*]Handcuffs are now automatically removed after being arrested.
    [*]Fixed a bug with house and business furnishing rights.
    [*]/bring now works as an alternative to /gethere.
    [*]Drug effects last 1/3rd as long
    [*]Addded /abiz for developers.
    [*]Added a warning to /biz bareswitch.
    [*]Fixed a few typos.
    [*]Updated/improved gas-station dialog.
    [*]Fixed /take inv for cops - it now also only takes guns and drugs.
    [*]Fixed 'you're currently on route' message while braking in a vehicle while on job duty.
    [*]Fixed /newsspawn
    [*]Added bulletproof vest to ammunation.
    [*]Added backpacks to hide holsters.
    [*]Added email address support, if you set your email, you can recover your password via the Web-UCP.
    [*]Added /despawnnewscar and /despawnrlscar.
    [*]Added in-game map editor and "Mapper" rank.
    [*]Cops now lose their weapons when they quit their faction.
    [*]Fixed all deprecated lengthless strings in sscanf references.
    [*]Heavily improved in-game map editor. (Still some improvements to go.)
    [*]Added a dialog to /house sell telling you your houses value.
    [*]Made biz-exit markers an 'information' pick-up icon. (Works nicer with biz-CP system.) (Part of /biz setcp fix)
    [*]Added "Radio Los Santos" radio station, DJ'd by RLS leaders.
    [*]Fixed URL-based music not refreshing when entering non-personal vehicles.
    [*]Improved RLS' in-game DJ system. (/stream)
    [*]Now all passengers in a car can use /v radio. (More realistic.)
    [*]Added /findmapping, /map mine - to find all of a certain mapper's mapping. (and edit it)
    [*]Fixed 'Previous Page' in in-game UCP's Ban List.
    [*]Fixed '/event 0' changing the server name to a name containing the old site.
    [*]Fixed lingering /carsign's.
    [*]Added object-selector to house, business and map object editor. (Before it'd automatically pick the object highest in the array because the ModelSelection include doesn't have the callbacks to properly handle this.) I feel we've done this as efficiently as possible, with low resource usage.
    [*]Many miscellaneous improvements, fixes, optimizations.
    [*]Totally re-wrote house and business furniture saving/loading.
    [*]Fixed a MAJOR exploit with name-changes via the game-UCP. (Thankfully no-one found it out.)
    [*]Added name-change ticket support to ingame UCP's name-change system.
    [*]Basketball added to Ganton courts. (See /help for usage.)
    [*]Fixed shipments being empty or not spawning if the orderer crashes or logs off.
    [*]Improved basketball, you can no longer exit the court with the ball, or shoot it out of the court. If you leave the court you auto-quit the basketball game.
    [*]Added a 5 second delay in between dunks to prevent dunk-spam.
    [*]Made weather set to a default one while in interiors. (houses, interiors, businesses.)
    [*]Added a 1 second delay after grabbing the basketball to prevent accidental dunks.(Not noticeable when you're really trying to dunk.)
    [*]Increased max house and business inventory slots from 8 to 20.
    [*]Made inventories have the appropriate cells allocated to prevent cut-off item names.
    [*]Fixed a /possible/ issue where laggy players had their car's fuel reset when they despawned it.
    [*]Fixed a false-positive on weapon hack detection.
    [*]More improvements to basketball. (Specificially missed shots and accidently post-pickup shot prevention.)
    [*]Fixed /help--> "Basketball Help".
    [*]Fixed a bug in the in-game map editor where going "Back" at the material-selection menu deselects your object.
    [*]Added object rotation and pos editting via a input-box.
    [*]Fixed a bug with saving of house and biz furniture.
    [*]Added "Delete a Faction" feature to ACP. (Also removes both online and offline playerss from the now non-existant faction.)
    [*]Fixed /(o)oc for non-staff members.
    [*]Fixed faction-shipment items sometimes being placed into the wrong crate-ID.
    [*]Fixed PData resetting when you change your name. (I forgot to re-save it all after your 'new' account is created, it's not handled with normal player-data saving.)
    [*]Fixed a bug where removed mapping wasn't being deleted from memory in some cases.
    [*]Fixed an exploit where rifles were free in faction shipments.
    [*]Added bullet proof vests and silencers to faction shipments.
    [*]Fixed many small bugs with faction shipments.
    [*]Added vehicle iterator. (Faster for looping through active vehicles.)
    [*]Improved NPC system.
    [*]Fixed bus-driver NPCs and bus routes.
    [*]Made DespawnVehicle(id) to use instead of DespawnVehicle(id). (Deletes from iterator.)
    [*]Fixed /v sellto
    [*]Added /checksb as a shortcut to /checkseatbelt.
    [*]Re-wrote how person-vehicles are handled by the script. (Also increased max ownable-vehicles.)
    [*]Fixed a bug where buying a vehicle wouldn't give you the key to the new vehicle. (Caused by vehicle-system rewrite.)
    [*]Added "Input Position" for both house and business furniture editing.
    [*]Added '/house furn' and '/biz furn' to view all objects planted in the current house. (Assuming you have furniture rights there.)
    [*]Added /wat (wear all toys) and /rat (remove all toys) to instantly attach/detach all your accessories.
    [*]Changed the pickup-object for business exits.
    [*]Fixed beanbags causing bullet-wounds.
    [*]Added "Headwound" when killed with a headshot.
    [*]Equipped gun shows in your hand when you die to prevent MG.
    [*]Time spent in the hospital is no longer based on your wounds, now 30 seconds regardless.
    [*]Tweaked headshot system.
    [*]Lowered shipment time.
    [*]Improved toy-precision.
    [*]Coded dynamic SQL-based gate system. (/gatehelp)
    [*]Re[*]Removed faction warehouse, lowered shipment times.
    [*]Fixed a bug where storing tazers would store a gun with "NUlL" ammo.
    [*]Added /give carkey, /take carkey and /drop carkey.
    */give carkey brings up a dialog with all your cars, you can give the keys to whichever car you want.
    */take carkey brings up a dialog with all your cars, you can take the keys to whichever car you want.
    */drop carkey brings up a dialog with all your currently borrowed car-keys, you can click a key-slot for information on the vehicle, and choose to discard of the key.
    [*]Increased job pay by 2-3x
    [*]Totally recoded vehicle systems, they are now 100% dynamic.
    *You can own up to 3 vehicles, 4 if you're a donor, 5 if you're a monthly subscriber.
    *Cars now have stats like Mileage, Car Alarms, and different levels of locks.
    [*]There is now a 30 second delay before the cops are notified of shots fired. (Silenced M1911's don't notify cops at all, if bullets are shot outside of LS cops aren't notified - same goes for interiors.)
    [*]Removed 'Civilian is injured' notifications to cops, because it causes mass MG and ruins RP situations.
    [*]New prison interior w/ yard.
    [*]Changed the style of [TIP]'s in the gamemode.
    [*]You can now set opening and closing sounds for gates.
    [*]Rewrote interior system, now supports live-updates for every field. (Immensely optimized object streaming on entry = less lag-related crashing, prevents falling through the map when lagging on entry.)
    [*]Refactored gate system. (Optimised greatly + bugs fixed.) (The MAX_GATES variable no longer has an effect on performance, only active-gates do.)
    [*]Shells that aren't still "Hot" can be picked up by clickng "Y".
    [*]Added 100% dynamic payphone system. (/payphonehelp - shows both mapper and normal user [only 1 command] payphone commands.)
    [*]Fixed /houseentrance, /houseexit, /bizentrance, /bizexit not saving.
    [*]Improved exiting houses that are in a VW  other than one.
    [*]Improved entering interiors that are in a VW other than one.
    [*]Added "Taxi Meter" and automated Taxi Payment.
    [*]Added SawnOff, 9mm and Uzi skill. (Admin setable/donateable.)
    [*]Removed incoming-shipment notification, now factons must truely investigate to catch arms/drug dealers.
    [*]Added /v paint for changing your car's paintjob.
    [*]Increased job pay once again.
    [*]Added /setfare for taxi drivers.
    [*]Added house/business iterator.
    
    [*]Added all 0.3.7 faction and non-faction skins. (Except holsterless cops, they're useless.)
    [*]Minor vehicle-system changes to make it feel smoother in-game.
    [*]Undercover ATF vehicles no longer have any distinguishing marks.
    [*]Dead bodies now actually appear (uses 0.3.7 actor system.)
    [*]Added action-tags above players heads to show what they're doing. (e.g: "(breaking into car)")
    [*]Converted MOST NPCs to actors.
    [*]Added a "materials" system and item crafting system.
    [*]Added 4 slot gloveboxes to all non-helmet personal vehicles.
    [*]LEOs can now rappel down from helicopters.
    [*]Toys now stick around when you namechange. (This is nicer and improves MySQL efficiency, this way old toys get deleted.)
    [*]Your vehicles inventory can no longer be accessed through "/(inv)entory" only through the "N" key, part of multi-vehicle spawn support.
    [*]Now /(wi)ndows really opens/closes the driver and passenger window.
    [*]Anyone can store corpses in any vehicles trunk so long as it's opened, instead of just being able to store it in your OWN trunk.
    [*]Players can now have MAX_SPAWNED_CARS spawned at once. (Default: 2)
    [*]Added /house (put/take)mats.
    [*]Added /give materials [id] [amount].
    [*]Added /weapon for what will later be holster-manipulation functions.
    [*]PlayerToCar() and NearestAccessCar() now find the closest car to you that matches the entered criteria instead of the first in the Vehicle pool.
    [*]Fixed wearable-items Z-axis being wrongly offset.
    [*]Slightly tweaked drug system.
    [*]Added "Pack Of Cigarettes" item, contains 25 cigarettes.
    [*]Fixed "Death Reason" always being unknown when examining corpses.
    
    [*]Renamed /searchtrunk to /search trunk to make organization nicer for future /search commands. (such as /search trailer.)
    [*]Added new trucking mission to obtain materials.
    [*]Added /v delete for donated vehicles.
    [*]Added "Theft Cars", stealable Linerunners for the trucking mission. (3 hidden around LS.)
    [*]Added a tag for crafting to prevent crafting during RP.
    [*]Improved how MySQL handles payphones and gates.
    [*]Optimised and fixed rim selection.
    [*]Nerfed material runs.
    
    [*]Fixed "Vehicle has already been hotwired" delay being on Theft Cars (the delay was only supposed to be for personal vehicles.)
    [*]Fixed many inventory-related bugs (with trunks and whatnot).
    [*]Optimised and improved buses.
    [*]Optimised vehicle modding/inventories/cheat protection/dialog menus.
    [*]Added /resetspawn to reset a players spawn area to 0.0,0.0,0.0.
    [*]Added /housefurnitureinfo, /houseeditfurniture for admins.
    [*]Added /fireremoveall for admins.
    [*]Added /bizclear, /houseclear and /vehicleclear to clear biz/house inventories for admins.
    [*]Added /vehiclesetspawn, /vehicledespawn for admins.
    [*]Added /sendto [playerid] [targetid] for admins
    [*]Added house garages: /garage. (Admin: /housegarage /houseremovegarage /housegarageinterior) [Garages can be customized furniture-wise like houses.]
    [*]Added /siren and /elm for LSPD/Government vehicles.
    [*]Recoded inventories (WAY faster, less R.A.M usage, easier to create quantity-based items/unique items.) [Not really any visual difference].
    [*]Major script optimizations (mainly switching away from PVars and optimising loops/adding iterators.)
    [*]Misc. improvements/changes.
    [*]Added divide/combine options to drugs in your inventory.
    
    [*]Improved /spec [playerid].
    [*]Added /accent.
    [*]Added CheckInvItemID(playerid, itemid) [Counts the total amount of a specific item in your inv, all stacks taken into consideration.]
    [*]Admins can now use 'VEHICLE_HANDBRAKE' key to cycle through players while in spectate.
    [*]Added fishing system.
    [*]Changed the automated /me's for storing/taking things to /ame's to prevent MG.
    [*]You no longer lose your toolkit after use.
    
    [*]Removed some unnecessary/deprecated MySQL fields.
    
    [*]Changed dynamic objects throughout in-game gate creation to player objects til the gate is complete.
    [*]Removed vehicles from intro textdraw.
    [*]Misc. bug fixes/improvements.
    
    
    [December 2015 - 2016]
    [*]Optimized player account loading.
    [*]Added weapon-serials, and serial-lookup in MDC.
    [*]Changed how passwords are hashed, way faster and way more secure.
    [*]Improved how MySQL handles name changes.
    [*]Fixed a bug where changing your password THEN your name in the same session would cause your password to revert back to the old one.
    [*]Added /cw (car-whisper), now recognises masks.
    [*]Added /removetickets [playerid] for LSPD members rank 3 or higher.
    [*]Optimized inventory loading as much as it can be optimized.
    [*]Added additions to the 'knockout' system in the script. (When being attacked with melee weapons.)
    
    [*]Added the ability to change the color of any layer on attached toys. (/items)
    [*]Replaced "Exit" buttons on [i][b]lists[/b][/i] in the in-game UCP with "Back" buttons.
    [*]Added /despawnvehicle [vehicle-id] so admins can now despawn vehicles without being in them.
    [*]Rewrote and improved faction shipments/crates.
    [*]Added '/(house|biz|map) select' which allows you to use your cursor to select and edit an object.
    [*]Fixed /getcar [vehicle-id] not setting the vehicle's virtual world and interior.
    [*]Added text-file ban/unban logs. (This way admins can get the logs while they're not built into the web-UCP.)
    [*]Added further support for hidden-admin mode. (/ahide [value] | 0 = not hidden | 1 = hidden | 2 = totally hidden.)
    [*]Worked around an issue where 'RemoveBuildingForPlayer(playerid);' removes even streamer created objects with the same model, if they're in the same position (decimals excluded).
    [*]Added /gethid to get the house-ID of the house you're standing on.
    [*]Fixed any script-wise bugs with ganton mapping, and the houses in it's interior. (Also you'll no longer fall through the floor when leaving houses in the ganton interior, as they're in a "mapped" virtual world now.)
    [*]Removed weapons from crafting system. (Except Colt .45 at level 5, costs lots of materials to craft.)
    [*]Added 'Toggle Payment TD' setting to /ucp -> settings so people with the weird Textdraw glitch can use a plain dialog menu instead when making purchases.
    [*]When buying automatic weapons or car bombs in a faction shipment, your shipment now needs to be approved by an administrator.
    [*]More optimizations to inventory script. (Decreased RAM usage.)
    [*]Added new vehicle-impound system.
    [*]Added /aimpound [vehicle-id] [price ($1-$2500)].
    [*]The streamer now pre-loads areas before moving you to them to prevent vehicles from falling through mapping. (Now we don't have to watch mapped interiors load, woo!) (NOTE: Lag spikes may still cause this to happen, blame Incognito nothing I could do but delay SetPlayerPos which would look ugly as shit.)
    [*]Now freezes you momentarily when doing /specoff so you don't fall through mapping you were on.
    [*]/goto and /bring(/gethere) now preload the area for the client who's being teleported, and temporarily freezes them if in a custom interior or world.
    [*]Added /weapon [adjust/bone/reset] for editing holster positions of specific weapons. (Remember backpacks hide holsters, /weapon hide only hides secondary holsters.)
    [*]Your 'time' is no longer set when in an interior, this way it looks more realistic at night since your house is a little dimmer. It allows your house lights to actually serve a purpose.
    [*]Fixed a bug where the drug come-down would revert your time back to the old time system (where 1 day is 24 hours IRL).
    [*]Fixed GPCI banning, bye ban evaders.
    [*]Added temporary bans that check if you should be unbanned during connection, rather than checking all bans every minute. (/tempban && /tempbanacc)
    [*]General ban system improvements.
    [*]"DROP WEAPON" in the inventory now works even while your inventory is full.
    [*]Firefighters can drop weapons and ammo again, just fire extinguishers don't create an item when dropped.
    [*]The script now checks if your inventory is full before letting you pick items up.
    [*]Rewrote map, house, and business furniture saving/loading.
    [*]Re-enabled outdoor furniture. (Checks to make sure its an approved furniture object when planting outdoors.)
    [*]Houses can now be unlocked near the garage.
    [*]Added confirmation dialog to '/[house/biz] removeall'.
    [*]Talking while fishing no longer removes your fishing animation.
    [*]Added radio stations and "Radio Los Santos" station (in normal radio list) support to boom boxes.
    [*]URL streams now properly refresh after leaving a vehicle.
    [*]Added '/drop weapon' to drop the weapon you're currently holding as an item.
    [*]Raised max house and business objects to 1000, outdoor limit is still 20.
    [*]Added extra checks to GPCI banning that makes it less effective, but since Kalcar sucks and these aren't unique I had to. Welcome back ban evaders with half a brain.
    [*]Added HasInvItem(playerid, itemid, amount), this function returns the slot to prevent item duplication during crack cooking.
    [*]More improvements to ban evasion detection. (We're as good as SA:MP will allow unless we want to start making assumptions that can lead to false-positives.)
    [*]Re-wrote and added /forbid /unforbid this time it actually saves and doesn't use 'GetPVarInt' in OnPlayerUpdate.
    [*]Further optimizations to OnPlayerUpdate. Moved some things out of OnPlayerUpdate that didn't need to be there.
    [*]Fixed an issue where /putgun would run the player-save operation before removing your weapon. (So lets say you /pg then the server restarts, you'd have he gun in your inventory AND in your hand.)
    [*]Added /ab. (Like /b except uses your admin-name and rank-color.)
    
    [*]Coded a 'watchdog' script that'll restart the server if it were to ever crash.
    
    [*]You can no longer change your staff name to one thats in use. (Sort of redundant cause it logs the admin's player name and staff name.)
    [*]Admins are now notified when 'GetTickCount()' tells the script that it's within 1 day of overflowing. It tells the admins that the VPS (or whatever the servers hosted on) needs to be restarted.
    [*]There are now 2 IC days per 1 OOC day instead of 3.
    [*]Fixed "Previous Page" option in ban list.
    [*]Added /gotopos [x] [y] [z] (Optional: [vw] [interior].)
    [*]Added support for entering/exiting: Journeys, Ambulances, Police Enforcers, AT400s, and Tropics with /enter and the 'H' key.
    [*]/cw (car whisper) now allows people in the vehicle's interior to hear you.
    [*]/s and /knock now support vehicle-interiors.
    [*]/v radio support for vehicle-interiors added, enter-able non-engine vehicles can now use /v radio as well.
    [*]Made all the /goto and /gethere style functions support vehicle-interiors.
    [*]Added police scanners.
    [*]Added /spawntowtruck, /despawntowtruck ('tt' for short.) for Rapid Recovery faction to spawn tow-trucks.
    [*]Added /impound [price ($2500 max)] for Rapid Recovery faction.
    [*]Added /v release.
    [*]Improved armour hack protection.
    [*]Fixed the 'MessageEx' functions dropping wrongfully 1 character from the string.
    [*]/cuff (animation) is now /cuffanim. /cuff is now an alternative to /handcuff.
    [*]Added /bolo.
    [*]Added house backdoors again. (/housebackdoor [house-id] /housebackdoorremove [house-id])
    [*]Added business backdoors again. They now use pickups instead of checkpoints. (/bizbackdoor [biz-id] /bizbackdoorremove [biz-id]).
    
    [*]Added new limit system to faction-shipments.
    [*]Added [drugcount/wepcount] to /setfaction [id] so level 8+ admins can set factions closer to/further from their order-caps.
    [*]Added "Empty Slot" option when selecting shipment items to empty a slot.
    
    [*]Added /factions to list the amount of players on for every faction.
    [*]Added /spawn as an alternative to /v spawn.
    [*]Added /vehiclespawn [database-ID] | rewrote /vehicledespawn [database-ID].
    [*]Changed some commands and rank requirements.
    
    [*]/l is now a shortcut for /low.
    [*]Fixed a bug where /v lock wouldn't work in your car sometimes.
    [*]Admins can now use staff-names that are already in use. (Since we log more than just the staff-name anyways and 1 admin may have multiple characters.)
    [*]Interior exits are now marked.
    [*]Added /setname for lvl 6+ admins.
    [*]Added /apm.
    [*]Redid vehicle ELM.
    
    [*]Added /showpms.
    [*]Fixed an exploit with level 9 admins and /makeadmin.
    [*]Police can now impound cars instead of just Rapid Recovery.
    [*]Added /deletefurn that lets admins select house/bizz furn w/ their cursor and allows them to delete it. (It asks for a confirmation, and says who's house/bizz it's part of before removing it.)
    [*]Updated admin help.
    [*]Added /deletetag that lets admins select spraypaint w/ their cursor and delete it. (/removetag is the same command.) (Asks for confirmation.)
    [*]Added /deleteclosetag that lets admins delete a nearby tag. (Within 6 units.) (/removeclosetag is the same command.) (Asks for confirmation.)
    [*]Added /deletetags [faction-ID] that lets admins delete all tags that belong to a specific faction. This notifies other admins and the faction. (/removetags is the same command.) (Asks for confirmation.)
    
    [*]Added new vehicle furnishing system.
    *Outside your vehicle you can place vehicle-approved objects like speakers, etc.
    *Vehicles with interiors let you build inside like you would in a house or business.
    *Vehicle objects support materials, etc, just like house and business objects.
    *Vehicle furnishing rights can be given using /v rights.
    *Max of 15 vehicle-objects outside. (Dynamic, changeable.)
    *Max of 60 vehicle-objects total. (Dynamic, changeable.)
    *Max of 3 neon-underglows (Dynamic, changeable.) (Subsriber only.) (Expensive.)
    [*]Added /toggleoutdoorvehiclefurn to enable/disable outdoor vehicle objects. (Level 7+ administrator required.)
    [*]Added /deletevehiclefurn that lets admins select vehicle objects w/ their cursor and delete them. (Asks for confirmation.)
    [*]Added /deleteallvehiclefurn that lets admins delete all furniture objects belonging to a specific vehicle ID. (Asks for confirmation.)
    [*]Added /toggleneonunderglow so admins can enable/disable neon underglow.
    
    [*]Added /v neon so users can toggle neon-underglow on/off.
    [*]Added /takemelee (/tm) to equip a melee weapon from your inventory.
    
    [*]/putgun (/pg) now saves your last primary weapon, secondary weapon, and melee weapon and attempts to equip the proper one when using /take(prim/sec/melee).
    [*]Changed shipment flare to a green property marker, now when the shipment arrives it broadcasts the location name to the faction and sets a checkpoint on their minimap.
    [*]Added /shipmenttimeleft [faction-ID] [minutes left.] to level 9+ admins so they can choose how long it takes a factions shipment to arrive. (This is logged.)
    
    [*]Added /tognametags to show/hide name-tags above a players head. (/tognicks does the same thing.)
    [*]Added /clothing as an alternative to /items.
    
    [*]Added /removecp (/destroycp) so players can destroy active checkpoints.
    [*]Added Rancher, Stallion, Slamvan, Hustler, and Windsor to the Jefferson dealership.
    
    [*][Major Exploit Fix] Fixed some commands that were easily inject-able. (Please report them if you spot more, don't feel like looking through the script.)
    
    #[TODO]#
    [*]Baitcar system.
    [*]Set the players velocity to 0 when using a swat-rope and manually lower them to the ground using a timer, or even OnPlayerUpdate.
    [*]Make all array-indexes that start at '1', start at '0'.
    [*]Make sure theres no more stupid 'if (found == 0) { }' in loops, and ensure they use 'break' statements instead.
    [*]Convert any PVars that are set/called fairly often to be part of the PlayerInfo array.
    
    X. Interactable AI. Must be:
       *rob-able at gunpoint [use IsPlayerAimingPlayer and IsPlayerFacingPlayer - check if NPC is facing player who is aiming at NPC].
       *if alive after being robbed make them do a cellphone-anim and "call" 9-1-1 (will notify cops of pedestrian robbed.)
       *if dead after being robbed notify 9-1-1 of injured person.
       *Limit robberies-per-hour.
       *some AI can shoot back. (use randomEx(min, max) to determine possible missing.)
       *some AI will fight back if you put your weapon away.
    
    
    - Jail RP Stuff!
    - Ability to change the color of attached objects (And map/biz/house furn)
    - Automated donation system
    - Timed 'Did you know:' messages.
    - Delete one car part, not all
    - Add /disarmbomb for for cops
    
    Donator perks include:
    -/blockall to block PMs (/unblockall to undo.)
    -/blockpm [id] to block PMs from a user.
    -Free gas at the gas station.
    -/changephone to change your cell #.
    -Discounted advertisements for /ad and /cad
    
    [*]Increased max-vehicles. (Donators get 1 extra, monthly subscribers get 2 extra.)
    
    Monthly subscriber perks include:
    -Unlimited discounted Pay N' Spray uses.
    -Interest from bank balance added to paycheck.
    -Job cooldown reduced from 60 seconds to 5 seconds.
    -Discounted items at stores.

     

    congratulations for your work

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