Jump to content

iPanter

Member
  • Posts

    35
  • Joined

  • Last visited

Everything posted by iPanter

  1. @@Leonard a, ok.. Mulțumesc, poti da t/c
  2. @@Leonard , multumesc! Si comanda sa dea payday cum o fac?
  3. Cum fac o comanda sa dea payday pt burned? Si aici cum rezolv erorile? https://imgur.com/a/S4qP31f CMD:payday(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 6) return 1; PayDay(); return 1; }
  4. Username: iPanter Vârstă: 17 Ce vinzi?: https://steamcommunity.com/id/sharkw/ Dovada (că ești în posesia produsului): https://imgur.com/a/Opjtgam Preț: 5E paypal. Detalii de contact: pm forum. Alte precizări: Un sistem pawn ales de catre mine, nu deja facut de voi si mi-l oferiti. Contul are VAG pe CS:GO. Jocuri: PAYDAY 2, GTA 4, ETS 2 si multe altele.
  5. @@Leonard am facut asa si degeaba.. SetPlayerMapIcon(i, 0, HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez], 31, 0, 0);
  6. @@Leonard Am adaugat asta si degeaba.. CreateDynamicMapIcon(HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez], 25, 0xFFFFFFFF, 0, 0, i);
  7. @Leonard Asta cred ca e ca nu am LoadHouses function LoadProperty() { new result[100],index = 0; mysql_query(SQL,"SELECT * FROM `houses` ORDER BY `houses`.`ID` ASC"); mysql_store_result(); while(mysql_retrieve_row()) { housess++; index++; new i = index; mysql_get_field("ID", result); HouseInfo[i][hID] = strval(result); mysql_get_field("Entrancex", result); HouseInfo[i][hEntrancex] = floatstr(result); mysql_get_field("Entrancey", result); HouseInfo[i][hEntrancey] = floatstr(result); mysql_get_field("Entrancez", result); HouseInfo[i][hEntrancez] = floatstr(result); mysql_get_field("Exitx", result); HouseInfo[i][hExitx] = floatstr(result); mysql_get_field("Exity", result); HouseInfo[i][hExity] = floatstr(result); mysql_get_field("Exitz", result); HouseInfo[i][hExitz] = floatstr(result); mysql_get_field("Owner", result); strmid(HouseInfo[i][hOwner], result, 0, 32, 32); mysql_get_field("Discription", result); strmid(HouseInfo[i][hDiscription], result, 0, 24, 24); mysql_get_field("Value", result); HouseInfo[i][hValue] = strval(result); mysql_get_field("Hel", result); HouseInfo[i][hHel] = strval(result); mysql_get_field("Arm", result); HouseInfo[i][hArm] = strval(result); mysql_get_field("Interior", result); HouseInfo[i][hInterior] = strval(result); mysql_get_field("Lockk", result); HouseInfo[i][hLock] = strval(result); mysql_get_field("Owned", result); HouseInfo[i][hOwned] = strval(result); mysql_get_field("Rent", result); HouseInfo[i][hRent] = strval(result); mysql_get_field("Rentabil", result); HouseInfo[i][hRentabil] = strval(result); mysql_get_field("Takings", result); HouseInfo[i][hTakings] = strval(result); mysql_get_field("Level", result); HouseInfo[i][hLevel] = strval(result); mysql_get_field("Virtual", result); HouseInfo[i][hVirtual] = strval(result); mysql_get_field("Radio", result); HouseInfo[i][hRadio] = strval(result); UpdateLabel(1,HouseInfo[i][hID]); } mysql_free_result(); printf("Houses: %d", index); return 1; }
  8. Salut, cum pot face să apară casele pe minimap? Mă folosesc de funcția CreateDynamicMapIcon? Dar cum fac sa imi ia toate coordonatele la case sa nu pun la fiecare..
  9. @@Leonard Multumesc, poti da t/c.
  10. Cum pot face sa imi dea lvl up? Cand deschid un crate si imi pica lvl up imi seateaza lvl 2 de fiecare data. case 15..20: { amount = 1; if( CrateType[ c ] == 1 ) { amount = 1; } format( string, sizeof string, "Step: %d/30~n~~r~%s Level Up", 30 - CrateTime[ c ], FormatNumber( amount ) ); PlayerTextDrawSetString( c, CrateTD[ 4 ], string ); if( CrateTime[ c ] == 0 ) { PlayerInfo[ c ][ pLevel ] = amount + 1; Update( c, pLevelx ); SetPlayerScore( c,PlayerInfo[ c ][ pLevel ] ); UpdateProgress( c, 0 ); format(string, sizeof(string), "Crates: {FFFFFF}You won: %s Level UP!", FormatNumber( amount ) ); SendClientMessage(c, COLOR_RED, string); CrateOpen[ c ] = 0; SetTimerEx( "hideCrateTextdraws", 2000, 0, "d", c ); } }
  11. Numărul de argumente nu corespunde definitiei. Mărește gString, cred ca de la asta este. format( gString, sizeof( gString ),"OX: Concurenti ramasi in concurs: {FF0000}%d!", PlayersLeft ); SCM( playerid, COLOR_WHITE, gString );
  12. function CheckGas() { new engine, lights, alarm, doors, bonnet, boot, objective; foreach(new i : Player) { if(GetPlayerState(i) == PLAYER_STATE_DRIVER) { new vehicle = GetPlayerVehicleID(i), query[128]; if(Gas[vehicle] >= 1) { if(vehEngine[vehicle] == 1) { if(IsAPlane(vehicle) || IsABoat(vehicle) || ExamCar[i] == vehicle || JobVehicle[i] == vehicle) { Gas[vehicle]++; } if(!IsPlayerPaused(i)) Gas[vehicle]--; new carid = FindSpawnID(vehicle); if(CarInfo[carid][cID] != -2 && carid != 0) { new spe = Carspeed(i); if(spe > 5 && GetPlayerState(i) == PLAYER_STATE_DRIVER && GetPlayerVehicleID(i) == vehicle && !IsPlayerPaused(i)) { CarInfo[carid][KM] += (spe * 0.27) / 100; mysql_format(SQL, query, sizeof query, "UPDATE `server_players_cars` SET `KM` = '%f' WHERE `ID` = '%d'", CarInfo[carid][KM], carid); mysql_tquery(SQL, query, "", ""); } } } } else if(!IsAFLYCar(vehicle)) { NoFuel[i] = 1; TogglePlayerControllable(i, 0); GameTextForPlayer(i, "Fara benzina", 1500, 3); vehEngine[vehicle] = 0; GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(vehicle, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective); SetPVarInt(i, "Engine", 0); } } } return 1; }
  13. Rezolvat, multumesc. Ce imi recomanzi sa folosesc? Update(playerid, x) sau mysql_format ?
  14. Cum fac o variabila gen cand deja deschid un crate sa nu mai pot deschide altul peste?
  15. Rezolvat! Se poate da T/C
  16. @ Multumesc! Si cum as putea face sa nu mai poti deschide alt crate cat timp se deschide unul? Pot da de cate ori vreau open si primul se anuleaza si nu da niciun premiu si se dechide altul..
  17. @LeonardAdv https://imgur.com/a/V0BPyMg
×
×
  • Create New...