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Posts posted by ezeq.nacusse
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- Username : ezeq.nacusse
- Problema întâlnită: nu mi se ataseaza petul
- Detalii despre problemă: -
- Ce ai încercat să faci înainte să postezi?: -
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Cod sursa (recomandat pastebin.com) :
Quote
case 23: {
if(PlayerInfo[playerid][pPet] == 1)
return SendClientMessage(playerid, -1, "Ai deja un Pet.");
PlayerInfo[playerid][pPet] = 1;
Update(playerid, pPetx);
PlayerInfo[playerid][pPetLoialitate] ++;
Update(playerid, pPetLoialitatex);
PlayerInfo[playerid][pPetLevel] = 1;
Update(playerid, pPetLevelx);
PlayerInfo[playerid][pPetStatus] = 1;
Update(playerid, pPetStatusx);
strmid(PlayerInfo[playerid][pPetName], "GTA-SA", 0, 20);
Update(playerid, pPetNamex);
PlayerInfo[playerid][pPremiumPoints] -= GetPVarInt(playerid, "PremiumPoints");
SCM(playerid, COLOR_GOLD, "Felicitari! Ai cumparat un Pet pentru 20 puncte premium, foloseste comanda /pet pentur mai multe informatii.");
format(string, sizeof(string), "%s si-a achizitionat un pet pentru 20 puncte premium.", GetName(playerid));
InsertLog(playerid, string, LOG_SHOP);
}case DIALOG_PET: {
if(!response)
return true;
new szDialog[500];
switch(listitem) {
case -1: {
strcat(szDialog, "Pentru mai multe detalii, acceseaza in browser burned.ro/panel/shop");
}
case 0: {
format(string, sizeof(string), "Numele petului {1ECC14}%s\nScrie numele petului nou:", PlayerInfo[playerid][pPetName]);
strcat(szDialog, string);
ShowPlayerDialog(playerid, DIALOG_PET+1, DIALOG_STYLE_INPUT, "Schimbare nume pet", szDialog, "Select", "Close");
}
case 1: {
switch(PlayerInfo[playerid][pPetStatus]) {
case 0: attachPet(playerid, 1);
case 1: desattachPet(playerid, 1);
}
Update(playerid, pPetStatusx);
ShowPet(playerid);
}
case 2: {
format(string, sizeof(string), "Momentan pet-ul tau primeste %d bani la payday", GetMoneyPet(playerid));
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
case 3: {
if(PlayerInfo[playerid][pPetLoialitate] != 60) {
format(string, sizeof(string), "Nu poti sa avansezi petul deoarece ai %d puncte de loialitate din 60.", PlayerInfo[playerid][pPetLoialitate]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
SelectedItem[playerid] = listitem;
}
case DIALOG_PET+1: {
if(!response)
return true;
switch(SelectedItem[playerid]) {
case 0: {
if(strlen(inputtext) < 3 && strlen(inputtext) > 20)
return SendClientMessage(playerid, COLOR_SERVER, "Numele trebuie sa contina intre 3 si 20 de caractere");
new numepet[21];
mysql_real_escape_string(inputtext, numepet);
strmid(PlayerInfo[playerid][pPetName], numepet, 0, strlen(numepet), 20);
Update(playerid, pPetNamex);
format(string, sizeof(string), "Noul nume al petului este: %s", PlayerInfo[playerid][pPetName]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SelectedItem[playerid] = 0;
}
}
}CMD:pet(playerid, params[], help) {
if(PlayerInfo[playerid][pPet] != 1) return SendClientMessage(playerid, -1, "Pentru a folosi aceasta comanda trebuie sa ai un pet.");
ShowPet(playerid);
return true;
}function GetMoneyPet(playerid) {
new money = 0;
switch(PlayerInfo[playerid][pPetLevel]) {
case 1: money += 10000;
case 2..3: money += 20000;
case 4..5: money += 30000;
case 6..7: money += 40000;
case 8..9: money += 40000;
case 10: money += 50000;
}
return money;
}function attachPet(playerid, type) {
PlayerInfo[playerid][pPetStatus] = 1;
Update(playerid, pPetStatusx);
new string[30];
format(string, sizeof(string), "%s", PlayerInfo[playerid][pPetName]);
Update3DTextLabelText(PetLabel[playerid], COLOR_LIGHTRED, string);
Attach3DTextLabelToPlayer(PetLabel[playerid], playerid, -0.045999, 0.001999, 0.3);
switch(PlayerInfo[playerid][pPetLevel]) {
case 1: SetPlayerAttachedObject(playerid, 2, 19078, 4, -0.045999, 0.001999, 0.032999, -170.800079, -173.200027, -4.200003, 1.000000, 1.000000, 1.000000);
case 2: SetPlayerAttachedObject(playerid, 2, 1609, 4, -0.112999, -0.001999, 0.046999, 1.799999, -96.899940, 163.299697, 0.140000, 0.145999, 0.216999);
case 3: SetPlayerAttachedObject(playerid, 2, 1608, 4, -0.105999, -0.008999, 0.044999, -10.400013, -99.200035, 153.499328, 0.056999, 0.077000, 0.081999);
case 4: SetPlayerAttachedObject(playerid, 2, 1608, 4, -0.067999, 0.000000, 0.031000, 18.800006, -98.699981, -176.700149, 0.191999, 0.129999, 0.129999);
}
if(type == 1) SCM(playerid, COLOR_YELLOW, "Ti-ai chemat animalul de companie cu succes.");
return 1;
}function desattachPet(playerid, type) {
PlayerInfo[playerid][pPetStatus] = 0;
Update(playerid, pPetStatusx);
Update3DTextLabelText(PetLabel[playerid], -1, "");
RemovePlayerAttachedObject(playerid, 2);
if(type == 1) SCM(playerid, COLOR_YELLOW, "Ti-ai gonit animalul de companie cu succes.");
return 1;
}function ShowPet(playerid) {
new string[180], szDialog[1000];
strcat(szDialog, "{FFE100}($) Preturi si informatii{FFFFFF}\n");
format(string, sizeof(string), "Nume Pet\t{1ECC14}%s\n", PlayerInfo[playerid][pPetName]);
strcat(szDialog, string);
if(PlayerInfo[playerid][pPetStatus] == 0) format(string, sizeof(string), "Status\t{FF0000}Sleeping\n");
else format(string, sizeof(string), "Status\t{1ECC14}Active\n");
strcat(szDialog, string);
strcat(szDialog, "Beneficii pet\t\n");
if(PlayerInfo[playerid][pPetLoialitate] == 60) format(string, sizeof(string), "Avanseaza Pet\t{1ECC14}60/60\n");
else format(string, sizeof(string), "Avanseaza Pet\t{FF0000}%d/60\n", PlayerInfo[playerid][pPetLoialitate]);
strcat(szDialog, string);
new title[180];
format(title, 256, "Petul %s", PlayerInfo[playerid][pPetName]);
ShowPlayerDialog(playerid, DIALOG_PET, DIALOG_STYLE_LIST, title, szDialog, "Select", "Close");
return true;
} - Alte detalii :
-
Salut, am adaugat un sistem de pet dar nu mi se ataseaza
Quotecase 23: {
if(PlayerInfo[playerid][pPet] == 1)
return SendClientMessage(playerid, -1, "Ai deja un Pet.");
PlayerInfo[playerid][pPet] = 1;
Update(playerid, pPetx);
PlayerInfo[playerid][pPetLoialitate] ++;
Update(playerid, pPetLoialitatex);
PlayerInfo[playerid][pPetLevel] = 1;
Update(playerid, pPetLevelx);
PlayerInfo[playerid][pPetStatus] = 1;
Update(playerid, pPetStatusx);
strmid(PlayerInfo[playerid][pPetName], "GTA-SA", 0, 20);
Update(playerid, pPetNamex);
PlayerInfo[playerid][pPremiumPoints] -= GetPVarInt(playerid, "PremiumPoints");
SCM(playerid, COLOR_GOLD, "Felicitari! Ai cumparat un Pet pentru 20 puncte premium, foloseste comanda /pet pentur mai multe informatii.");
format(string, sizeof(string), "%s si-a achizitionat un pet pentru 20 puncte premium.", GetName(playerid));
InsertLog(playerid, string, LOG_SHOP);
}case DIALOG_PET: {
if(!response)
return true;
new szDialog[500];
switch(listitem) {
case -1: {
strcat(szDialog, "Pentru mai multe detalii, acceseaza in browser burned.ro/panel/shop");
}
case 0: {
format(string, sizeof(string), "Numele petului {1ECC14}%s\nScrie numele petului nou:", PlayerInfo[playerid][pPetName]);
strcat(szDialog, string);
ShowPlayerDialog(playerid, DIALOG_PET+1, DIALOG_STYLE_INPUT, "Schimbare nume pet", szDialog, "Select", "Close");
}
case 1: {
switch(PlayerInfo[playerid][pPetStatus]) {
case 0: attachPet(playerid, 1);
case 1: desattachPet(playerid, 1);
}
Update(playerid, pPetStatusx);
ShowPet(playerid);
}
case 2: {
format(string, sizeof(string), "Momentan pet-ul tau primeste %d bani la payday", GetMoneyPet(playerid));
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
case 3: {
if(PlayerInfo[playerid][pPetLoialitate] != 60) {
format(string, sizeof(string), "Nu poti sa avansezi petul deoarece ai %d puncte de loialitate din 60.", PlayerInfo[playerid][pPetLoialitate]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
SelectedItem[playerid] = listitem;
}
case DIALOG_PET+1: {
if(!response)
return true;
switch(SelectedItem[playerid]) {
case 0: {
if(strlen(inputtext) < 3 && strlen(inputtext) > 20)
return SendClientMessage(playerid, COLOR_SERVER, "Numele trebuie sa contina intre 3 si 20 de caractere");
new numepet[21];
mysql_real_escape_string(inputtext, numepet);
strmid(PlayerInfo[playerid][pPetName], numepet, 0, strlen(numepet), 20);
Update(playerid, pPetNamex);
format(string, sizeof(string), "Noul nume al petului este: %s", PlayerInfo[playerid][pPetName]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SelectedItem[playerid] = 0;
}
}
}CMD:pet(playerid, params[], help) {
if(PlayerInfo[playerid][pPet] != 1) return SendClientMessage(playerid, -1, "Pentru a folosi aceasta comanda trebuie sa ai un pet.");
ShowPet(playerid);
return true;
}function GetMoneyPet(playerid) {
new money = 0;
switch(PlayerInfo[playerid][pPetLevel]) {
case 1: money += 10000;
case 2..3: money += 20000;
case 4..5: money += 30000;
case 6..7: money += 40000;
case 8..9: money += 40000;
case 10: money += 50000;
}
return money;
}function attachPet(playerid, type) {
PlayerInfo[playerid][pPetStatus] = 1;
Update(playerid, pPetStatusx);
new string[30];
format(string, sizeof(string), "%s", PlayerInfo[playerid][pPetName]);
Update3DTextLabelText(PetLabel[playerid], COLOR_LIGHTRED, string);
Attach3DTextLabelToPlayer(PetLabel[playerid], playerid, -0.045999, 0.001999, 0.3);
switch(PlayerInfo[playerid][pPetLevel]) {
case 1: SetPlayerAttachedObject(playerid, 2, 19078, 4, -0.045999, 0.001999, 0.032999, -170.800079, -173.200027, -4.200003, 1.000000, 1.000000, 1.000000);
case 2: SetPlayerAttachedObject(playerid, 2, 1609, 4, -0.112999, -0.001999, 0.046999, 1.799999, -96.899940, 163.299697, 0.140000, 0.145999, 0.216999);
case 3: SetPlayerAttachedObject(playerid, 2, 1608, 4, -0.105999, -0.008999, 0.044999, -10.400013, -99.200035, 153.499328, 0.056999, 0.077000, 0.081999);
case 4: SetPlayerAttachedObject(playerid, 2, 1608, 4, -0.067999, 0.000000, 0.031000, 18.800006, -98.699981, -176.700149, 0.191999, 0.129999, 0.129999);
}
if(type == 1) SCM(playerid, COLOR_YELLOW, "Ti-ai chemat animalul de companie cu succes.");
return 1;
}function desattachPet(playerid, type) {
PlayerInfo[playerid][pPetStatus] = 0;
Update(playerid, pPetStatusx);
Update3DTextLabelText(PetLabel[playerid], -1, "");
RemovePlayerAttachedObject(playerid, 2);
if(type == 1) SCM(playerid, COLOR_YELLOW, "Ti-ai gonit animalul de companie cu succes.");
return 1;
}function ShowPet(playerid) {
new string[180], szDialog[1000];
strcat(szDialog, "{FFE100}($) Preturi si informatii{FFFFFF}\n");
format(string, sizeof(string), "Nume Pet\t{1ECC14}%s\n", PlayerInfo[playerid][pPetName]);
strcat(szDialog, string);
if(PlayerInfo[playerid][pPetStatus] == 0) format(string, sizeof(string), "Status\t{FF0000}Sleeping\n");
else format(string, sizeof(string), "Status\t{1ECC14}Active\n");
strcat(szDialog, string);
strcat(szDialog, "Beneficii pet\t\n");
if(PlayerInfo[playerid][pPetLoialitate] == 60) format(string, sizeof(string), "Avanseaza Pet\t{1ECC14}60/60\n");
else format(string, sizeof(string), "Avanseaza Pet\t{FF0000}%d/60\n", PlayerInfo[playerid][pPetLoialitate]);
strcat(szDialog, string);
new title[180];
format(title, 256, "Petul %s", PlayerInfo[playerid][pPetName]);
ShowPlayerDialog(playerid, DIALOG_PET, DIALOG_STYLE_LIST, title, szDialog, "Select", "Close");
return true;
} -
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