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Lucasmelor

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Posts posted by Lucasmelor

  1. On 12/13/2021 at 9:46 AM, M6Answer4k said:

    Nickname: Ansuer4k
    Numele creatorului: HPQ123 & my friend Ansuer4k
    Prezentare (imagini sau un video):
     
    unknown.png.f36a55c1e6674b448568c1274737a616.png
    Alte precizari:

    Pentru mai multe td-uri de calitate by marca 4k, nu uitati sa ma sunati la numarul afisat pe ecran.


    Link descarcare:

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    steller.png.a03551550dbb921f2a53dff70211a5ae.png

     

     unknown.png.4d8ac9d8805c244beb6e1c208151f258.png

    buta

    10/10

     

  2. On 7/4/2019 at 6:51 AM, Yuun said:

    Salut! Am facut si eu un textdraw la sistemul de job goal si cam asta a iesit.

     

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    Bafta!

    buta

  3. On 1/31/2021 at 2:24 PM, Shade said:
    • Nickname: Aspid
    • Numele creatorului: Aspid
    • Prezentare (optionala, dar recomandam cateva imagini sau un video): 
    • Link VirusTotal: Nu e nevoie
    • Link descarcare:
    	
    	La toate variabilele adaugat new Float:tpp[MAX_PLAYERS][4],Float:ttp[MAX_PLAYERS][3];
    facem o functie noua
    function TeleportCam(playerid, step, Float:xg, Float:yg, Float:zg, Float:ag) 
    {
        switch (step)
        {
            case 1: {
                if(GetPVarInt(playerid,"ENDTP") > gettime() || IsPlayerInRangeOfPoint(playerid, 5.0, xg, yg, zg)) return true;
                SetPVarInt(playerid,"ENDTP",gettime() + 10);
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                tpp[playerid][0] = xg,tpp[playerid][1] = yg,tpp[playerid][2] = zg,tpp[playerid][3] = ag; 
                GetPlayerPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]); 
                if(IsPlayerInAnyVehicle(playerid) && 2 == GetPlayerState(playerid)) SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
                SetPlayerVirtualWorld(playerid,playerid+1);
                TogglePlayerControllable(playerid,0);
                SetPlayerCameraPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]+20);
                SetPlayerCameraLookAt(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,2);
                }
            case 2: {
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                SetPlayerCameraPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]+50);
                SetPlayerCameraLookAt(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,3);
            }
            case 3: {
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                SetPlayerCameraPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]+100);
                SetPlayerCameraLookAt(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,4);
            }
            case 4: {
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                SetPlayerCameraPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]+200);
                SetPlayerCameraLookAt(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,5);
            }
            case 5: {
                if(IsPlayerInAnyVehicle(playerid) && 2 == GetPlayerState(playerid)) {
                    SetVehiclePos(GetPlayerVehicleID(playerid),tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]);
                    SetVehicleZAngle(GetPlayerVehicleID(playerid),tpp[playerid][3]);
                }
                else {
                    SetPlayerPos(playerid,tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]);
                    SetPlayerFacingAngle(playerid,tpp[playerid][3]);
                }
                InterpolateCameraPos(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2]+200, tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]+200, 3000);
                InterpolateCameraLookAt(playerid, ttp[playerid][0],ttp[playerid][1],ttp[playerid][2], tpp[playerid][0],tpp[playerid][1],tpp[playerid][2], 3000);
                SetTimerEx("TeleportCam",4000,false,"ii",playerid,6);
                }
            case 6: {
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                SetPlayerCameraPos(playerid, tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]+100);
                SetPlayerCameraLookAt(playerid, tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,7);
            }
            case 7:{
                PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
                SetPlayerCameraPos(playerid, tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]+50);
                SetPlayerCameraLookAt(playerid, tpp[playerid][0],tpp[playerid][1],tpp[playerid][2]);
                SetTimerEx("TeleportCam",1000,false,"ii",playerid,8);
            }
            case 8:{
                PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                TogglePlayerControllable(playerid, true);
                SetPlayerVirtualWorld(playerid,0);
                if(IsPlayerInAnyVehicle(playerid) && 2 == GetPlayerState(playerid)) SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), 0);
                SetPlayerVirtualWorld(playerid,0);
                SetCameraBehindPlayer(playerid);
            }
        }
        return true;
    	


    } Alte precizari:Merci pentru timpul acordat

    nu merge pentru mine ajutor

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