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Prezintă-te Sprijină comunitatea Intră pe Discord

MasterGuN

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  1. Felicitari pentru munca depusa
  2. Cum pot sa modific un fisier [ .asi ] si sa se salveze modificarile ?
  3. Nu modifica fuel-ul la masini gen daca masina are 75% si dau /fuelcars e la fel CMD:fuelcars(playerid, params[]) { if(pInfo[playerid][pAdmin] < 3) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError); for(new i = 0; i <= RLBike[10]; i++) vVar[3] = GasMax; format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has filled all cars with fuel.", GetName(playerid)); SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText); return 1; } La fel si la /fill -> https://pastebin.com/s1CTzRzP
  4. Coordonatele atasari le-am pus cu mapeditor
  5. Am creat comanda Bullhorn , sa imi ataseze de masina niste coarne . Dar nu apar . YCMD:bullhorn(playerid, params[], help) { if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_GREY, "Nu esti in vehiculul tau."); if(PersonalCar(playerid) == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu esti in unul dintre vehiculele tale personale!"); if(GetPlayerState(playerid) != 2) return SCM(playerid, COLOR_LGREEN, "* Trebuie sa fii la volan pentru a putea folosi aceasta comanda!"); if(PlayerInfo[playerid][pVip] == 1) return 1; if(!IsPlayerInAnyVehicle(playerid)) return 1; if(InRaceArena[playerid] == 1 && PlayerInfo[playerid][pAdmin] < 1) return SCM(playerid, COLOR_LGREEN, "Nu ai voie sa folosesti aceasta comanda atata timp cat esti in arena de curse!"); new vehicleid = GetPlayerVehicleID(playerid); new object1 = CreateObject(19314, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); new object2 = CreateObject(19314, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(object1, vehicleid, 206.44, 1767.66, 17.38,0.000000,0.000000,0.000000); AttachObjectToVehicle(object2, vehicleid, 206.44, 1767.66, 17.38,0.000000,0.000000,0.000000); SCM(playerid, COLOR_YELLOW, "Comanda executata cu succes."); return 1; }
  6. Am facut cum ai zis tu , dar primesc mai multe warnning-uri -> https://imgur.com/a/mHH6JjL

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