De exemplu, vreau ca, comanda /getmats sa poata fii folosita odata la 30 sec din momentul folosirii, asta pt a evita jobul cu teleport, sunt nou in scripting deci daca se poate cat mai explici :))
CMD:getmats(playerid, params[]) {
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pJob] != 9) return SendClientMessage(playerid,COLOR_WHITE, "You are not an Arms Dealer.");
if(IsPlayerInRangeOfPoint(playerid, 5, 597.5396,-1246.9562,18.2512))
{
new string1[128],string2[128],string3[128],string4[128],string5[128],string6[128],string7[128],string8[128],string9[128],allstrings[1000];
new Float:xx,Float:yy,Float:zz,Float: distance1,Float: distance2,Float: distance3,Float: distance4,Float: distance5,Float: distance6,Float: distance7,Float: distance8,Float: distance9;
GetPlayerPos(playerid, xx, yy, zz);
distance1 = GetDistanceBetweenPoints(xx,yy,zz,-99.4672,-1579.2155,3.5532);
distance2 = GetDistanceBetweenPoints(xx,yy,zz,-99.4672,-1579.2155,3.5532);
distance3 = GetDistanceBetweenPoints(xx,yy,zz,-389.9242,-1151.5128,70.5800);
distance4 = GetDistanceBetweenPoints(xx,yy,zz,2359.8804,-658.5406,129.0521);
distance5 = GetDistanceBetweenPoints(xx,yy,zz,2808.8396,-1180.8204,25.5529);
distance6 = GetDistanceBetweenPoints(xx,yy,zz,1255.9713,244.1114,20.6112);
distance7 = GetDistanceBetweenPoints(xx,yy,zz,1712.7554,917.2127,12.6207);
distance8 = GetDistanceBetweenPoints(xx,yy,zz,1038.7993,1303.6626,11.7790);
distance9 = GetDistanceBetweenPoints(xx,yy,zz,2420.4104,2780.2341,11.7158);
format(string1,sizeof(string1),"Dilimore \t\t{9EC42C}(%.0fm)",distance1);
format(string2,sizeof(string3),"Flint Intersection\t{9EC42C}(%.0fm)",distance2);
format(string3,sizeof(string3),"Flint County \t\t{9EC42C}(%.0fm)",distance3);
format(string4,sizeof(string2),"North Rock \t{9EC42C}(%.0fm)",distance4);
format(string5,sizeof(string3),"East beach \t\t{9EC42C}(%.0fm)",distance5);
format(string6,sizeof(string3),"MontGomery \t{9EC42C}(%.0fm)",distance6);
format(string7,sizeof(string3),"LVA Freight Depot \t{9EC42C}(%.0fm)",distance7);
format(string8,sizeof(string3),"BlackField \t\t{9EC42C}(%.0fm)",distance8);
format(string9,sizeof(string3),"SpinyBed \t\t{9EC42C}(%.0fm)",distance9);
format(allstrings,sizeof(allstrings), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7, string8, string9);
ShowPlayerDialog(playerid, DIALOG_GETMATS, DIALOG_STYLE_LIST, "Locatia Distanta", allstrings, "Select", "Cancel");
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "Mergi la checkpoint pentru a colecta materialele.");
SetPlayerCheckpoint(playerid,597.5396,-1246.9562,18.2512, 10.0);
GotoMats[playerid] = 1;
}
}
return 1;
}